Modified Mercury Particle Engine to be used in MonoGame games.
☆21May 22, 2018Updated 8 years ago
Alternatives and similar repositories for MgMercury
Users that are interested in MgMercury are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Mercury Particle Engine☆85Dec 28, 2015Updated 10 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆12Jan 16, 2019Updated 7 years ago
- A small project that shows a cool way to use SpriteFont in MonoGame.☆19Mar 13, 2026Updated 7 months ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆42Jan 30, 2026Updated 8 months ago
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Dec 14, 2018Updated 7 years ago
- A standalone 2D game engine and editor built in .NET 8 using MonoGame☆11Sep 14, 2026Updated last month
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆30Jan 10, 2023Updated 3 years ago
- The MonoGame.RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime.☆13May 28, 2025Updated last year
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Apr 16, 2024Updated 2 years ago
- A DragonBones runtime for C# MonoGame☆11Sep 24, 2018Updated 8 years ago
- MonoGame Voxel Viewer Example☆26Apr 7, 2020Updated 6 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆21Jul 24, 2016Updated 10 years ago
- A light-weight, MonoGame Extension Library created with the aim of making 3D games as easy to create as 2D games within MonoGame☆19Jan 18, 2026Updated 8 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A modular game engine☆20Mar 7, 2025Updated last year
- Custom effects for MonoGame☆16Jul 12, 2015Updated 11 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆62May 20, 2024Updated 2 years ago
- Public Extensions for the MonoGame Content Pipeline☆16May 24, 2024Updated 2 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Apr 29, 2023Updated 3 years ago
- Shape rendering library for MonoGame.☆90Sep 7, 2026Updated last month
- A deferred engine created with monogame☆259Nov 20, 2018Updated 7 years ago
- Introduction to MonoGame☆10Mar 31, 2016Updated 10 years ago
- A color grading / correction filter for Monogame and XNA.☆64Jan 10, 2018Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Monogame example multiplayer integration with LiteNet, Lidgren, and ???☆23Feb 18, 2023Updated 3 years ago
- This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net feature…☆50Jan 10, 2023Updated 3 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆58Sep 26, 2022Updated 4 years ago
- A little 2D danmaku for Android written in C# using MonoGame with Xamarin.☆19Aug 20, 2018Updated 8 years ago
- 2D lighting with soft shadows for MonoGame☆351Aug 2, 2022Updated 4 years ago
- A game engine built on MonoGame.☆40Jul 26, 2026Updated 2 months ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- UI system for MonoGame projects.☆511Apr 25, 2024Updated 2 years ago
- One framework for creating powerful cross-platform games.☆53Jul 16, 2026Updated 3 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A MonoGame port of a great pixel planet generator from Deep-Fold☆70May 10, 2026Updated 5 months ago
- 2D Game Engine with LUA scripts.☆10Oct 22, 2021Updated 4 years ago
- A C# library for parsing and executing BulletML XML files. Define complex bullet patterns declaratively in XML and execute them at runtim…☆81Oct 2, 2026Updated 2 weeks ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Apr 12, 2017Updated 9 years ago
- MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that u…☆13Aug 23, 2021Updated 5 years ago
- Extensions to make MonoGame more awesome☆1,778Oct 10, 2026Updated last week
- Easy-to-use 2D primitives☆58Jan 11, 2021Updated 5 years ago