A color grading / correction filter for Monogame and XNA.
☆63Jan 10, 2018Updated 8 years ago
Alternatives and similar repositories for ColorGradingFilter-Sample
Users that are interested in ColorGradingFilter-Sample are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Apr 29, 2023Updated 3 years ago
- A modular game engine☆20Mar 7, 2025Updated last year
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆62May 20, 2024Updated 2 years ago
- BrainAI is a set of helper classes to add AI to your game.☆51May 28, 2026Updated last month
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆16Jan 7, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆21Aug 22, 2020Updated 5 years ago
- This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net feature…☆51Jan 10, 2023Updated 3 years ago
- An improved font library for Monogame. Draw scalable text fast and easy!☆15Jul 17, 2019Updated 6 years ago
- ☆19Jun 18, 2025Updated last year
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆11Sep 24, 2023Updated 2 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Oct 8, 2020Updated 5 years ago
- MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that u…☆13Aug 23, 2021Updated 4 years ago
- ☆13Jun 29, 2024Updated 2 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆42Jan 30, 2026Updated 5 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Services that can be used in any MonoGame project.☆10Aug 16, 2025Updated 10 months ago
- Animated GIF library for Haxe (to be used on Flash or OpenFL outputs)☆27Sep 13, 2017Updated 8 years ago
- A bash script that sets up a MonoGame solution ready for cross-platform development☆17Dec 13, 2023Updated 2 years ago
- Xaml canvas (WPF & UWP) for Skia based on SkiaSharp☆21Jun 24, 2026Updated last week
- A deferred engine created with monogame☆256Nov 20, 2018Updated 7 years ago
- MonoGame-HardwareInstancing Isometric Tiles☆23Aug 1, 2023Updated 2 years ago
- A simple, configurable aerodynamic rotor blade that applies lift at its location. Includes flyable example helicopter.☆10Nov 9, 2020Updated 5 years ago
- 3d model viewer for Monogame☆37Jun 20, 2020Updated 6 years ago
- A game engine built on MonoGame.☆40Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Resolution independent GUI library for MonoGame.☆14Sep 2, 2025Updated 9 months ago
- A little 2D danmaku for Android written in C# using MonoGame with Xamarin.☆19Aug 20, 2018Updated 7 years ago
- Ensure Windows tray items created by an Electron app show up in the toolbar, not the customization area.☆12Aug 11, 2023Updated 2 years ago
- ☆12Sep 12, 2025Updated 9 months ago
- Dynamic, procedural 3D full-scale planet demo☆15Sep 19, 2024Updated last year
- A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and Windows…☆11Mar 13, 2023Updated 3 years ago
- Facebook Spark AR State Management JS module in AR Library☆12Jun 21, 2022Updated 4 years ago
- 2D game engine for mobile devices in C#.☆18Sep 16, 2022Updated 3 years ago
- The ultimate hot-reloading for MonoGame☆20Mar 4, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆11Dec 12, 2021Updated 4 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆38Feb 27, 2017Updated 9 years ago
- C# port of https://github.com/memononen/fontstash☆357Jun 2, 2026Updated last month
- Demo project using p5.js and Vue.js☆12Dec 9, 2018Updated 7 years ago
- 2D lighting with soft shadows for MonoGame☆346Aug 2, 2022Updated 3 years ago
- Polling input library for MonoGame.☆65Jan 6, 2026Updated 5 months ago
- An example of how one can measure stuff in Spark AR.☆11Jun 30, 2021Updated 5 years ago