Mercury Particle Engine
☆84Dec 28, 2015Updated 10 years ago
Alternatives and similar repositories for mercury-particle-engine
Users that are interested in mercury-particle-engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Modified Mercury Particle Engine to be used in MonoGame games.☆21May 22, 2018Updated 7 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆12Jan 16, 2019Updated 7 years ago
- A deferred engine created with monogame☆256Nov 20, 2018Updated 7 years ago
- DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame☆286Jun 5, 2016Updated 9 years ago
- Extensions to make MonoGame more awesome☆1,727May 2, 2026Updated 2 weeks ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 6 years ago
- 2D lighting with soft shadows for MonoGame☆343Aug 2, 2022Updated 3 years ago
- A modular game engine☆20Mar 7, 2025Updated last year
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆181Feb 26, 2018Updated 8 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆38Feb 27, 2017Updated 9 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 8 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Apr 12, 2017Updated 9 years ago
- The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples☆829Nov 14, 2025Updated 6 months ago
- UI system for MonoGame projects.☆508Apr 25, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- UI Library for MonoGame, FNA and Stride☆858May 12, 2026Updated last week
- 2D collision detection system.☆385Aug 23, 2023Updated 2 years ago
- A color grading / correction filter for Monogame and XNA.☆63Jan 10, 2018Updated 8 years ago
- All the Samples that work with MonoGame☆811May 8, 2026Updated last week
- A fluent networking library build on top of lidgren network.☆16Feb 5, 2018Updated 8 years ago
- MonoGame Content Importers, Shaders, etc☆56Jan 19, 2023Updated 3 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆63Aug 4, 2022Updated 3 years ago
- Easily manage the window resolution of an MonoGame project☆14May 12, 2026Updated last week
- Easy-to-use 2D primitives☆58Jan 11, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A collection of interesting libraries/tools for Monogame based game projects☆1,414Aug 18, 2025Updated 9 months ago
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆11Sep 24, 2023Updated 2 years ago
- BrainAI is a set of helper classes to add AI to your game.☆51Apr 9, 2026Updated last month
- The MonoGame.RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime.☆13May 28, 2025Updated 11 months ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆73Feb 15, 2023Updated 3 years ago
- Shape rendering library for MonoGame.☆85Updated this week
- Nez is a free 2D focused framework that works with MonoGame and FNA☆2,040May 8, 2026Updated last week
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆45May 17, 2017Updated 9 years ago
- A simple 2D camera for Monogame.☆97Jul 17, 2019Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The Ultraviolet Framework is a .NET game development framework written in C#.☆547Aug 23, 2023Updated 2 years ago
- Engine specific libraries for Empty Keys UI☆60May 25, 2025Updated 11 months ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆61May 20, 2024Updated last year
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆41Jan 30, 2026Updated 3 months ago
- A DragonBones runtime for C# MonoGame☆10Sep 24, 2018Updated 7 years ago
- A Monogame Content Pipeline enhancer.☆232Nov 4, 2024Updated last year
- Collada Importer for XNA (Work in Progress)☆16Dec 5, 2013Updated 12 years ago