A low-level graphics library for .NET powered by Vulkan.
☆33Apr 11, 2025Updated 11 months ago
Alternatives and similar repositories for XenoAtom.Graphics
Users that are interested in XenoAtom.Graphics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This XenoAtom.Interop project provides a set of C# libraries to interop with C/C++ libraries (musl, libgit2, sqlite, vulkan...)☆65May 5, 2025Updated 10 months ago
- DirectN AOT compatible version. Only for .NET Core 9 and beyond. Interop Code for : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, D…☆97Updated this week
- This library provides struct based collections for high performance and low memory usage☆36Oct 27, 2024Updated last year
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Oct 27, 2023Updated 2 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated last year
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆35Dec 8, 2022Updated 3 years ago
- Cross-platform .NET bindings for Flutter’s Impeller renderer with sample host applications and utilities for exploring high-performance, …☆35Nov 8, 2025Updated 4 months ago
- Interop bindings for Xlib.☆23Oct 22, 2025Updated 5 months ago
- Abstraction over modern OpenGL☆23Dec 28, 2024Updated last year
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆27Mar 23, 2025Updated last year
- Allows HTTP access to IPFS files and directories☆11Jun 20, 2019Updated 6 years ago
- Little C# crossplatform game engine powered by ECS, using WGPU to run natively and in the browser☆40Mar 4, 2026Updated 2 weeks ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆94Jan 29, 2025Updated last year
- GPU accelerated IM GUI system☆24Sep 28, 2025Updated 5 months ago
- Cross platform .NET graphics library☆22Dec 27, 2024Updated last year
- 3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14☆77Nov 16, 2025Updated 4 months ago
- An extensible visual programming system.☆10May 8, 2016Updated 9 years ago
- C# ECS Benchmarks☆44Feb 2, 2026Updated last month
- The Zig compiler and standard library packaged for use in MSBuild.☆23Mar 14, 2026Updated last week
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆50Feb 23, 2026Updated last month
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆49Jan 28, 2026Updated last month
- Cross-platform .NET bindings to wgpu-native.☆83Nov 10, 2023Updated 2 years ago
- Cross platform .NET math library.☆76Jan 5, 2026Updated 2 months ago
- Modern c ++17 library containing multicast delegate and event classes.☆14Sep 24, 2021Updated 4 years ago
- ☆53Oct 10, 2024Updated last year
- A tool to generate .NET AOT-friendly Win32 interop code from Microsoft.Windows.SDK.Win32Metadata package.☆16Mar 11, 2026Updated last week
- C# BlurHash encoder library with packages for SkiaSharp and ImageSharp.☆34Mar 4, 2026Updated 2 weeks ago
- Cross-platform .NET 10 C# game engine.☆471Updated this week
- Cross platform .NET bindings for SDL3☆38May 5, 2025Updated 10 months ago
- Embed resource files more C# programmer friendly!☆71Jun 4, 2024Updated last year
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆12Feb 19, 2025Updated last year
- C# Realtime GUI System☆147Mar 11, 2026Updated last week
- A low-level cross platform GPU library☆20Nov 5, 2024Updated last year
- A Roslyn inspired rewrite of NQuery☆75Oct 2, 2024Updated last year
- Write shaders in C#, then translate them to HLSL or GLSL source.☆39Jun 5, 2022Updated 3 years ago
- NWindows is a cross-platform window creation and management library for .NET☆90Mar 17, 2024Updated 2 years ago
- VoltRpc - An RPC library which is designed to be both simple to use and fast.☆16Oct 20, 2024Updated last year
- This is my custom open-source C# game engine designed from the ground-up for maximum possible performance rendering in VR with multiple c…☆13Updated this week
- Stride GameStudio running on Avalonia UI☆30Sep 5, 2020Updated 5 years ago