A game engine built on MonoGame.
☆39Mar 16, 2026Updated last week
Alternatives and similar repositories for Macabre2D
Users that are interested in Macabre2D are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Content builder library for MonoGame.☆17Jan 16, 2023Updated 3 years ago
- Integration of MonoGame for Avalonia☆75Nov 21, 2025Updated 4 months ago
- Everything you need to load and draw sprites from spritesheets in MonoGame!☆18Jan 8, 2023Updated 3 years ago
- Urho.Net samples☆12Apr 5, 2025Updated 11 months ago
- A modular game engine☆19Mar 7, 2025Updated last year
- MonoGame embedded inside a WPF app.☆79Jul 20, 2024Updated last year
- Stride GameStudio running on Avalonia UI☆30Sep 5, 2020Updated 5 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆40Jan 30, 2026Updated last month
- Automated FNA to WASM builds☆16Jul 25, 2022Updated 3 years ago
- MonoBrowser Core is a markdown (CommonMark) rendering engine written in F# for MonoGame, and adaptable to desktop, mobile, and embedded a…☆16Nov 5, 2024Updated last year
- An easy-to-use input manager for MonoGame☆21Feb 22, 2023Updated 3 years ago
- A simple and fun SDL-based game engine.☆19Jul 30, 2021Updated 4 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆129Nov 21, 2025Updated 4 months ago
- Cross-Platform C# 2D game engine build ontop of MonoGame.☆29Mar 11, 2026Updated last week
- Source code originally written by James Silva, to accompany James Silva and John Sedlak's most excellent book 'Building XNA 2.0 Games: A …☆16Sep 20, 2012Updated 13 years ago
- Resolution independent GUI library for MonoGame.☆14Sep 2, 2025Updated 6 months ago
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆15Jan 7, 2023Updated 3 years ago
- Docking Library for Avalonia☆13Feb 20, 2018Updated 8 years ago
- https://www.youtube.com/watch?v=wYmTkgqbrDM&t=33s☆21Jun 5, 2021Updated 4 years ago
- 2D lighting with soft shadows for MonoGame☆342Aug 2, 2022Updated 3 years ago
- .NET Core CLI extension that allows editing project properties using a cross-platform UI.☆22Mar 25, 2021Updated 4 years ago
- Extends Verify to allow verification of Avalonia UIs☆41Updated this week
- Xamarin Forms platform implemented with Avalonia (A multi-platform .NET UI framework)☆41Mar 29, 2020Updated 5 years ago
- Modified Mercury Particle Engine to be used in MonoGame games.☆21May 22, 2018Updated 7 years ago
- Glory is a modular Game Engine currently in development.☆22Mar 15, 2026Updated last week
- ChartControl is a chart control (line with markers) for Avalonia. See and run the sample app to get to know it.☆12Mar 3, 2025Updated last year
- UI library for MonoGame.☆213Mar 14, 2026Updated last week
- Polling input library for MonoGame.☆66Jan 6, 2026Updated 2 months ago
- GIF image renderer and player for Avalonia UI Framework☆101Sep 2, 2024Updated last year
- Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.☆70Jun 3, 2025Updated 9 months ago
- A WIP C# game- and software engine☆10Dec 13, 2020Updated 5 years ago
- Content Importers and Shaders for MonoGame and Kni framework☆21Nov 30, 2025Updated 3 months ago
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆48May 27, 2025Updated 9 months ago
- Library to bring AdMob advertisements to Avalonia mobile projects.☆29Mar 6, 2026Updated 2 weeks ago
- Jack bindings for C#☆15Apr 7, 2023Updated 2 years ago
- Lottie/Bodymovin renderer and player for Avalonia UI Framework.☆28Jun 9, 2023Updated 2 years ago
- ☆21Aug 22, 2020Updated 5 years ago
- Cross platform preferences library for AvaloniaUI☆30Sep 30, 2025Updated 5 months ago
- ☆25Dec 17, 2025Updated 3 months ago