BlizzCrafter / MonoGame.SplineFlower
Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.
☆36Updated 10 months ago
Alternatives and similar repositories for MonoGame.SplineFlower:
Users that are interested in MonoGame.SplineFlower are comparing it to the libraries listed below
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆52Updated 2 years ago
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆25Updated 2 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 8 months ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated 2 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆66Updated 2 years ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- Cross-platform Tiled map parsing utilities.☆27Updated 6 months ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- 3d model viewer for Monogame☆36Updated 4 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆36Updated 3 weeks ago
- An ImGui.NET wrapper for Monogame☆62Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- A game about collecting water for our arid friend☆24Updated last month
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 3 months ago
- BrainAI is a set of helper classes to add AI to your game.☆41Updated 3 months ago
- Shape rendering library for MonoGame.☆47Updated 8 months ago
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 3 years ago
- Polling input library for MonoGame.☆58Updated 7 months ago
- Libraries for the #libraries channel in https://discord.gg/monogame.☆40Updated 2 months ago
- Shader Editor for MonoGame's Effects☆79Updated 5 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆110Updated last year
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆102Updated last year
- Some quick examples to show how to use HLSL shaders in MonoGame☆35Updated 2 months ago
- Mercury Particle Engine☆82Updated 9 years ago
- Cross-platform C# FMOD wrapper.☆120Updated 2 months ago
- Skeleton-based animation system for MonoGame.☆21Updated 5 months ago
- Content builder library for MonoGame.☆15Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- A sprite sheet animation editor☆92Updated 3 years ago
- Animated User Interface library for Monogame☆73Updated 5 years ago