harry-cpp / MonoGameLinks
One framework for creating powerful cross-platform games.
☆53Updated last week
Alternatives and similar repositories for MonoGame
Users that are interested in MonoGame are comparing it to the libraries listed below
Sorting:
- Shader Editor for MonoGame's Effects☆81Updated 5 years ago
- Quake-style console for MonoGame☆95Updated 3 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆104Updated 2 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- The sample code and latest build of the live MonoGame web demo.☆61Updated 5 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆95Updated 5 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated 8 months ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- Mercury Particle Engine☆84Updated 9 years ago
- Engine specific libraries for Empty Keys UI☆57Updated 3 months ago
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆335Updated 3 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated last week
- C# Realtime GUI System☆144Updated last year
- Samples and demos of various Nez features☆156Updated 4 months ago
- Easy-to-use 2D primitives☆55Updated 4 years ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆41Updated 4 years ago
- A pure C# Spriter implementation☆220Updated 2 years ago
- Content builder library for MonoGame.