dotmos / uGameFramework
A reactive, modular, service based framework for Unity that keeps the code side of your project de-fragmented, organized and reuseable.
☆22Updated last year
Alternatives and similar repositories for uGameFramework:
Users that are interested in uGameFramework are comparing it to the libraries listed below
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- Lets you view and edit node graphs inside Unity☆13Updated 4 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- GOAP generation tool for Unity☆18Updated 5 years ago
- [DEPRECATED] integrated ECS framework for Unity☆32Updated 5 years ago
- Unity 2D Raycast hit detection☆25Updated 4 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Reactive node system for Unity☆44Updated 9 months ago
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆20Updated last year
- Repository containing exploratory samples of the Unity preview packages (DOTS and InputSystem).☆16Updated 4 years ago
- procedural block world generation in unity☆15Updated 5 years ago
- A toolsuite created to make Unity development easier☆27Updated last year
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆38Updated 2 years ago
- A very simple behavior tree implementation including a creator and runtime codes☆29Updated 2 years ago
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆20Updated last week
- Small package to help using Unity's custom player loop.☆11Updated last year
- Checks for Unity3D updates☆17Updated 4 years ago
- ☆14Updated 2 years ago
- DataTable Solution for .NET Core and Unity.☆17Updated last month
- A helpful Unity framework that ranges from Singletons, Input Abstraction, Unity Cloud build helpers, Smart Coroutines, App Initialization…☆20Updated 2 years ago
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆24Updated 3 months ago
- Upgrades standard UGUI text to TextMeshPro☆16Updated 4 years ago
- ☆20Updated 7 months ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 3 years ago
- Flexalon: UI Layouts☆17Updated 5 months ago
- Utility to parse strings into executable code☆28Updated 4 years ago
- ☆15Updated 4 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆25Updated 2 weeks ago
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 3 years ago