A simple un-optimized skinned decal system for Unity.
☆11Mar 18, 2019Updated 7 years ago
Alternatives and similar repositories for SkinnedDecals
Users that are interested in SkinnedDecals are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆16Oct 4, 2014Updated 11 years ago
- Screen-Space Decal☆10Sep 26, 2019Updated 6 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Sep 1, 2020Updated 5 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Aug 14, 2017Updated 8 years ago
- With these tools, you can prepare, validate, and package your assets for submission through publisher.unity.com.☆26Jan 13, 2025Updated last year
- Some good features / utilities / extensions for Unity (mainly for myself)☆15Aug 13, 2025Updated 7 months ago
- Bake skinned mesh animations to 2D textures☆55Aug 24, 2021Updated 4 years ago
- ☆14Nov 6, 2015Updated 10 years ago
- Create your own planet, procedurally☆18Nov 11, 2019Updated 6 years ago
- A Unity package for basic AStar pathfinding☆12Nov 14, 2024Updated last year
- Jobs-based line rendering for Unity 2020.2+☆27May 9, 2021Updated 4 years ago
- Signed distance shader library for Unity (including shader graph)☆12Nov 4, 2025Updated 4 months ago
- hierarchy-structure based code gen idea.☆20Oct 17, 2022Updated 3 years ago
- An asynchronous runtime 3D-model importer for Unity☆16Mar 19, 2024Updated 2 years ago
- A collection of general purpose utilities for use with Unity☆20Nov 17, 2019Updated 6 years ago
- Behave.☆22Sep 24, 2020Updated 5 years ago
- ☆17Apr 8, 2020Updated 5 years ago
- Physics model of motocycle in Unity3d☆23Jul 11, 2016Updated 9 years ago
- A fullstack toolchain for modding Unity games☆23Jan 7, 2023Updated 3 years ago
- Toon water shader for unity!☆14Dec 5, 2023Updated 2 years ago
- Unity package that shatter glass☆51Feb 23, 2026Updated last month
- The toolset to parse text files using C# JobSystem on Unity.☆19Sep 14, 2022Updated 3 years ago
- Control Unity Post-Process Effects with Timeline☆26Dec 29, 2018Updated 7 years ago
- ☆13Sep 15, 2021Updated 4 years ago
- An UGUI Extension based on ChoMPi's implementation☆20Sep 27, 2020Updated 5 years ago
- Procedural generation of 3D maps with snappable meshes☆34Jan 14, 2025Updated last year
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11May 24, 2019Updated 6 years ago
- Implementation and comparison of pathfinding algorithms in a dynamic 3D space☆14Mar 18, 2019Updated 7 years ago
- GLSL module for image sharpening☆10Jun 8, 2016Updated 9 years ago
- A multiplayer racing example project in Unity using the SocketWeaver SDK☆38Jul 28, 2019Updated 6 years ago
- ☆20Feb 14, 2025Updated last year
- Embeddable expression engine for C# with functions and allocation-free execution☆18Dec 8, 2025Updated 3 months ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆70Sep 7, 2019Updated 6 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10May 27, 2017Updated 8 years ago
- A simple spline and spline editor tool for unity☆21Oct 3, 2024Updated last year
- A node for Shader Graph that allows you to create custom decals.☆72Jun 17, 2020Updated 5 years ago
- Simple bot for commenting on the stocks of items posted on /r/buildapcsales from microcenter.com☆13Jan 20, 2018Updated 8 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆15Oct 4, 2019Updated 6 years ago
- Learn how to implement a framework to manage animations between scenes.☆17Nov 26, 2022Updated 3 years ago