stevinz / extrudeLinks
Extruding a 32-bit color image into a 3D mesh.
☆22Updated 2 years ago
Alternatives and similar repositories for extrude
Users that are interested in extrude are comparing it to the libraries listed below
Sorting:
- procedural geometry for Ogre3D☆44Updated last month
- A proof of concept tool for painting textures in 3D, written in C++ and using Qt and OpenGL. The tool allows to paint a set of PBR ttextu…☆8Updated 3 years ago
- A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.☆20Updated 5 years ago
- a 3d modeler☆115Updated last year
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 7 years ago
- Real-Time Ocean Animation with Gerstner Waves☆68Updated 9 months ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆77Updated 11 months ago
- 2D fluid simulation using GPU☆10Updated 6 years ago
- A realtime lab software for experimentation around 3D models☆59Updated 10 months ago
- yet another C++ port of three.js, based on r86+☆88Updated 6 years ago
- A Single C++ Header Generating 3D Triangulated Rounded Corner Box☆17Updated 8 years ago
- C++ API/library for 3D polygonal mesh modeling☆50Updated 4 years ago
- An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially us…☆66Updated 5 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- Node-Based Shader Editor:☆13Updated 3 months ago
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆12Updated 4 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 4 months ago
- cloud rendering by Carlos Jiménez de Parga☆12Updated 7 months ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 8 months ago
- [WIP] Spatial is a cross-platform C++ game engine.☆77Updated 8 months ago
- Mesh shatter library☆24Updated 5 years ago
- Cross-Platform WebAssembly/WebGL and Native/OpenGL 3D GLFW project StarterKit built with CMake☆76Updated 7 years ago
- A 3D rasterizer/path tracing engine☆20Updated last week
- Examples for lsimic/AobaAPI☆15Updated 4 years ago
- import fbx file and display animations☆14Updated 12 years ago
- Visual shader editor for Lumix Engine☆14Updated this week
- 📄 Triangle packer for light map☆76Updated 7 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago