nilspin / fluidSimLinks
2D fluid simulation using GPU
☆10Updated 7 years ago
Alternatives and similar repositories for fluidSim
Users that are interested in fluidSim are comparing it to the libraries listed below
Sorting:
- Ork - An OpenGL rendering kernel from Inria☆35Updated 7 years ago
- Tiny Global Illumination OpenGL Renderer☆53Updated 10 years ago
- Procedural landscape rendering library☆93Updated 8 years ago
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆12Updated 5 years ago
- Physically-based Eulerian Fluid Simulation: Smoke Simulator☆12Updated 9 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- several OpenGL outline implementations☆13Updated 6 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated last year
- Implement some RTR and PBR papers☆48Updated 8 years ago
- Real time 2D simulator of fluid mechanics in C++/Qt/OpenGl☆25Updated 11 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆77Updated 2 years ago
- ☆42Updated 8 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- Library for BSDF, BRDF, and BTDF☆30Updated last year
- A screen space sub-surface scattering demo implemented with vulkan api☆16Updated 6 years ago
- A 3d smoke simulation program with volume rendering☆22Updated 7 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆59Updated 9 months ago
- Real-Time Ocean Animation with Gerstner Waves☆71Updated last year
- GPU particle simulation engine, inspired by Agni's Philosophy.☆194Updated 11 months ago
- Trying to trim down the size of my Vulkan repo...☆29Updated 8 years ago
- yet another C++ port of three.js, based on r86+☆89Updated 6 years ago
- An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially us…☆66Updated 6 years ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆68Updated 5 years ago
- A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds☆50Updated 8 months ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- OpenGL Development Cookbook (book code with build and configuration fixes)☆61Updated 10 years ago
- procedural geometry for Ogre3D☆46Updated 2 weeks ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- C++ math / geometry / mesh processing library☆62Updated 7 years ago
- Some algorithms for global illumination in OpenGL + GLSL☆33Updated 5 years ago