sp4cerat / Skinned-Skeletal-Animation-in-OpenGL
Skeletal Animation Tutorial using Shaders to Transform the Vertices. Based on the OGRE Mesh Format
☆17Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for Skinned-Skeletal-Animation-in-OpenGL
- Simple C++ implementation of skeletal animation and software skinning☆49Updated 9 years ago
- Skeletal animation demo☆30Updated last year
- A *.fbx parser that uses FBX SDK to parse FBX files and reconstructs the FBX model on OpenGL.☆54Updated 5 years ago
- OpenGL implementation of realtime hair simulation and rendering.☆35Updated 5 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- assimp C++ OpenGL skeletal animation visual studio 2015 project☆52Updated 6 years ago
- FBXExporter☆43Updated 10 years ago
- spherical harmonics coefficients sampler & viewer☆20Updated 7 years ago
- ☆40Updated 8 years ago
- ☆12Updated 7 years ago
- A multithreaded C++ program that uses raytracing and photon mapping to render photorealistic images of 3D environments☆59Updated 5 years ago
- Master thesis project about hair rendering at Utrecht University☆12Updated 4 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆65Updated 5 years ago
- Some algorithms for global illumination in OpenGL + GLSL☆33Updated 4 years ago
- Implementation of the Separable Subsurface Scattering technique from http://www.iryoku.com/separable-sss/ in C++ and Vulkan 1.0☆39Updated 2 years ago
- undergraduate student course project in Zhejiang University☆49Updated 8 years ago
- Some (simple) global illumination algorithms☆9Updated 7 years ago
- A screen space sub-surface scattering demo implemented with vulkan api☆15Updated 4 years ago
- An utility library including many containers, threading, OS, GUI and many other things.☆36Updated 5 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆46Updated 4 years ago
- Little global illumination Monte Carlo path tracer☆12Updated 8 years ago
- 基于OpenGL实现的渲染引擎☆57Updated 4 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 4 years ago
- A simple path tracing renderer based on OptiX.☆21Updated 5 years ago
- Nvidia HairWorks OpenGL implementation☆12Updated 8 years ago
- OpenGL tech demo demonstrating a variety of techniques.☆14Updated 8 years ago
- Physically Based Rendering☆29Updated 5 years ago
- Fur rendering done in OpenGL with GLSL shaders☆14Updated 8 years ago
- Cascaded Exponential shadow mapping using OpenGL and C++.☆22Updated 5 years ago
- BlackPearl Rendering Engine☆16Updated last month