Example of blending 3D аnimation and using Assimp to load model/animations
☆20Nov 10, 2015Updated 10 years ago
Alternatives and similar repositories for TexturedAssimp3DAnimationsOpenGL
Users that are interested in TexturedAssimp3DAnimationsOpenGL are comparing it to the libraries listed below
Sorting:
- Cinder block for the 3d model importing Open Asset Import Library☆37Nov 13, 2014Updated 11 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆49Aug 25, 2020Updated 5 years ago
- ☆13Jul 14, 2017Updated 8 years ago
- This repository contains files for Let's make a Game Engine tutorial series.☆12Apr 1, 2021Updated 4 years ago
- A small blendfile that enables you to bake .raw terrain heightmaps for unity.☆23May 31, 2018Updated 7 years ago
- A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.☆21Feb 28, 2014Updated 12 years ago
- OpenGL skeleton animation using PyOpenGL☆50Jan 8, 2020Updated 6 years ago
- Voxel Game Testing☆22Sep 3, 2014Updated 11 years ago
- assimp C++ OpenGL skeletal animation visual studio 2015 project☆57Oct 19, 2018Updated 7 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆129Aug 19, 2024Updated last year
- directx11 renderer☆33Jul 17, 2022Updated 3 years ago
- Adds Fantasy-Themed Furniture & Decorational blocks to the game☆11Dec 26, 2023Updated 2 years ago
- A simple C++ COLLADA parser and OpenGL viewer, DevIL texture loading with a test QT interface.☆10Jul 22, 2012Updated 13 years ago
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆33Dec 7, 2020Updated 5 years ago
- God of War 2018 asset browser and extractor☆44Oct 31, 2024Updated last year
- Hashed, Encrypted and Ratched MESsaging : An asynchronous end to end encrypted messaging socket application based on the signal protocol☆10Oct 13, 2020Updated 5 years ago
- Minecraft Redstone Compiler☆14Feb 9, 2025Updated last year
- Implementation of marching cubes in unity with c# job system☆11Oct 29, 2019Updated 6 years ago
- Implementation of the Animalese speech system using Unity and FMOD☆12Oct 24, 2020Updated 5 years ago
- The projects and materials that accompany the Face Tracking with RealityKit course☆13Feb 2, 2021Updated 5 years ago
- ☆11May 3, 2019Updated 6 years ago
- Render preview☆11Jun 27, 2019Updated 6 years ago
- WoW addon frontend for ModelScene API☆16Nov 28, 2025Updated 3 months ago
- DEFER macros in C☆13Jul 14, 2024Updated last year
- Implementation of a dynamic camera system in UE4☆12Aug 13, 2015Updated 10 years ago
- My DirectX 11 MLAA & SMAA implementation☆12Jun 9, 2020Updated 5 years ago
- Infinite procedurally generated terrain, rendered with WebGL☆13Jul 25, 2018Updated 7 years ago
- Simple ML digit recognition in SideFX Houdini using PyTorch and Numpy☆10Dec 6, 2021Updated 4 years ago
- Code repository for the EGSR 2021 paper MatMorpher: A Morphing Operator for SVBRDFs☆10Aug 2, 2022Updated 3 years ago
- ☆12Jul 7, 2021Updated 4 years ago
- A tookit for video game development☆15May 5, 2018Updated 7 years ago
- Using Lua with C++ in Practice part 2 source code☆10Sep 10, 2015Updated 10 years ago
- ☆13Feb 17, 2026Updated 2 weeks ago
- Android port with JNI of Official Open Asset Import Library with my necessary changes☆11Jun 20, 2015Updated 10 years ago
- Cinder block for Wenzel Jakob's NanoGui widget library☆11Apr 18, 2020Updated 5 years ago
- Quick leaf decay from cutting down trees. Built for fast performance and mod compat!☆10Dec 13, 2025Updated 2 months ago
- Simple viewer for Seene captured shots☆12Apr 29, 2017Updated 8 years ago
- DVD Logo but it's Neco-Arc done using C++ and SFML.☆15Oct 1, 2023Updated 2 years ago
- Example project of a C++ native code Python3 module with Pybind11 managed by CMake and vcpkg☆12Jan 9, 2019Updated 7 years ago