sinisterchipmunk / bvhLinks
A library for loading, modifying and saving BVH motion capture files.
☆12Updated 14 years ago
Alternatives and similar repositories for bvh
Users that are interested in bvh are comparing it to the libraries listed below
Sorting:
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆29Updated 4 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 4 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆35Updated 2 years ago
- SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016☆11Updated 7 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆24Updated last year
- A tiny C++11 library for reading BVH motion capture data☆40Updated 3 years ago
- code for *Learning and Exploring Motor Skills with Spacetime Bounds*☆22Updated 4 years ago
- Physically Based Rendering Scenes☆12Updated 3 years ago
- C++ library to parsing and interpreting a .bvh file☆29Updated 6 years ago
- A inverse kinematics library☆13Updated 10 years ago
- Interactive Character Animiation by Learning Multi-Objective Control☆17Updated 3 years ago
- ☆63Updated 6 years ago
- DeepMoCap Github page:☆29Updated 2 years ago
- Facial auto-rig. A description and video on web site:☆12Updated 6 years ago
- Semantic logger plugin for Unreal Engine☆14Updated last year
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 7 months ago
- MeshLite is a lightweight package for visualizing, editing and saving meshes.☆40Updated 7 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆72Updated 5 years ago
- A Data Driven IK solver in Blender based on VAE☆29Updated 5 years ago
- Deep motion generator collections☆50Updated 2 years ago
- ☆11Updated 6 years ago
- A Tensorflow Implementation of the Eurographics 2019 Paper, Learning a Generative Model for Multi-Step Human-Object Interactions from Vid…☆18Updated 4 years ago
- This repository contains the gesture generation model from the paper "Moving Fast and Slow" (https://www.tandfonline.com/doi/full/10.1080…☆25Updated 2 years ago
- Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"☆12Updated 4 years ago
- AvatarGo: Plug and Play self-avatars for VR☆20Updated 2 years ago
- BVH animation viewer.☆10Updated 12 years ago
- CPU inference version of VisemeNet-tensorflow☆14Updated 5 years ago
- Deep motion generator collections☆24Updated 3 years ago
- Sequential Learning for Dance generation☆21Updated 4 years ago