HuMoN-Research-Lab / VisualizationGoProMocapLinks
Markerless motion capture data visualized through 3D animation using Blender and Python
☆21Updated 4 years ago
Alternatives and similar repositories for VisualizationGoProMocap
Users that are interested in VisualizationGoProMocap are comparing it to the libraries listed below
Sorting:
- A Data Driven IK solver in Blender based on VAE☆31Updated 5 years ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆34Updated 3 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆25Updated 2 years ago
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆22Updated 5 years ago
- dataset for ECCV 2020 "Motion Capture from Internet Videos"☆112Updated 5 years ago
- Build a skeleton using Blender and register it to human mesh.☆16Updated 3 years ago
- Data structures and utilities for skeleton animations.☆44Updated 3 months ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆46Updated 5 years ago
- FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction☆51Updated 2 years ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆40Updated 4 years ago
- ☆58Updated last year
- Converting Carnegie Mellon University Motion Capture Database to custom blender armature☆15Updated 7 years ago
- Use this Blender Addon to import & clean Mocap Pose data from .npz or .pkl files. These files may have been created using Numpy, ROMP, or…☆29Updated 3 years ago
- An adapted version of EasyMocap for human motion capture under crowded scenes.☆18Updated 3 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 11 months ago
- Interactive Character Animiation by Learning Multi-Objective Control☆17Updated 4 years ago
- A light-weight, Eigen-based C++ library for trajectory optimization for legged robots.☆13Updated 4 years ago
- ☆85Updated 3 years ago
- VIBE-RT: Real-time Video Inference for Human Body Pose and Shape Estimation☆19Updated 5 years ago
- Scripts for manipulating and converting BVH files.☆95Updated 2 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆75Updated 5 years ago
- Extracts human motion in video and save it as bvh mocap file.☆47Updated 5 years ago
- GLoSS model of the human skeleton☆25Updated 3 years ago
- ☆93Updated 2 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆56Updated 4 years ago
- EM-POSE 3D Human Pose Estimation from Sparse Electromagnetic Trackers. This repository contains the code to our paper published at ICCV 2…☆78Updated 3 years ago
- Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"☆12Updated 4 years ago
- Project Avatar for Blender☆37Updated 3 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- PyQt5 app for viewing SMAL meshes☆30Updated 11 months ago