This is OpenGL-based renderer for visualizing results of neural nets for skinning weights
☆13Jun 16, 2020Updated 5 years ago
Alternatives and similar repositories for skinning_renderer
Users that are interested in skinning_renderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official Implementation of MAMM: Motion Control via Metric-Aligning Motion Matching☆22Aug 2, 2025Updated 9 months ago
- Fast Quasi-Harmonic Weights for Geometric Data Interpolation.☆26Apr 11, 2024Updated 2 years ago
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆42Sep 20, 2024Updated last year
- Implementation of Constructing Human Motion Manifold with Sequential Networks in PyTorch☆38Apr 30, 2021Updated 5 years ago
- PyQt4, PyQt5, PySide, PySide2 のどれでも動くノードグラフ用フレームワーク☆12Jul 8, 2019Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Implementation of the Separable Subsurface Scattering technique from http://www.iryoku.com/separable-sss/ in C++ and Vulkan 1.0☆44Jan 16, 2022Updated 4 years ago
- Personal pipeline for batch retargeting kinematic motions (BVH) between different skeletons with the help of Auto-Rig Pro in Blender.☆38Oct 10, 2024Updated last year
- Shape Matching Virtual Element Method for direct simulation on CAD models!☆13Feb 12, 2022Updated 4 years ago
- ☆11May 3, 2019Updated 7 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆89Nov 4, 2024Updated last year
- Aligntune : A Modular Toolkit for Post Training Alignment of LLMs☆36Apr 29, 2026Updated last month
- Softimage like Vertex Color Ediotr☆12Jul 15, 2019Updated 6 years ago
- Collection of Bifrost compounds to work with curves inside of Bifrost.☆15Jun 10, 2024Updated last year
- ☆17Jun 24, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆17Sep 24, 2018Updated 7 years ago
- Official implementation for GATSBI: Generative Agent-centric Spatio-temporal Object Interaction (CVPR'2021)☆12Mar 23, 2022Updated 4 years ago
- ☆20Sep 6, 2018Updated 7 years ago
- ☆12Apr 19, 2024Updated 2 years ago
- Progressive Growing of Points with Tree-structured Generators (BMVC 2021)☆11Nov 1, 2023Updated 2 years ago
- Implementation of Attention-based Fusion for Multi-source Human Image Generation, S. Lathuilière, E. Sangineto, A. Siarohin, N. Sebe, WAC…☆10Oct 9, 2020Updated 5 years ago
- ☆38Aug 10, 2014Updated 11 years ago
- Here is the code of "Hierarchical Layout Blending with Recursive Optimal Correspondence".☆17Sep 26, 2022Updated 3 years ago
- Official Github repository for Dynamic Mesh Recovery from Partial Point Cloud Sequence (ICCV 2023)☆14Sep 13, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Testing a similar effect to Superliminal☆12Nov 27, 2019Updated 6 years ago
- ☆24Sep 10, 2021Updated 4 years ago
- ☆13Aug 22, 2023Updated 2 years ago
- The Toolkit for 3D Vision (tk3dv) is a collection of tools for deep learning and 3D computer vision.☆27Nov 6, 2021Updated 4 years ago
- Repo for storing gamedev article(s) code☆12Dec 1, 2019Updated 6 years ago
- Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)☆15Feb 20, 2023Updated 3 years ago
- ☆25Nov 11, 2019Updated 6 years ago
- ☆12Jul 27, 2024Updated last year
- ☆18Aug 30, 2018Updated 7 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Pytorch implementation of NASA: NEURAL ARTICULATED SHAPE APPROXIMATION☆12May 4, 2021Updated 5 years ago
- A voxel cone traced realtime Global Illumination rendering engine in dx12, wip☆65Sep 19, 2021Updated 4 years ago
- 复刻元气骑士,在冰岩的开发实习项目☆15Oct 7, 2019Updated 6 years ago
- Minimal JavaScript Playground ⌨️☆13Apr 6, 2023Updated 3 years ago
- ☆19Jul 21, 2018Updated 7 years ago
- The Blender Wavefront OBJ importer/exporter with a modification for allowing exporting all vertex normals☆11Feb 19, 2018Updated 8 years ago
- Skeletal animation tutorial project written in C++, OpenGL and GLSL.☆16Jan 16, 2019Updated 7 years ago