Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their template characters
☆57Jul 20, 2021Updated 5 years ago
Alternatives and similar repositories for Rignet_blender_addon
Users that are interested in Rignet_blender_addon are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Automatic rigging using neural network from RigNet☆446Mar 7, 2024Updated 2 years ago
- ☆34Aug 16, 2024Updated last year
- Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"☆1,518Nov 4, 2024Updated last year
- Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"☆12Jul 15, 2021Updated 5 years ago
- Fast Quasi-Harmonic Weights for Geometric Data Interpolation.☆26Apr 11, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆19Sep 1, 2025Updated 11 months ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆89Nov 4, 2024Updated last year
- A collection Blender tools for helping explore the Ready Player Me API☆15Feb 3, 2023Updated 3 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Apr 22, 2022Updated 4 years ago
- ☆14Oct 6, 2024Updated last year
- ☆45Apr 13, 2021Updated 5 years ago
- Interactive tool for normal driven stylization. A set of preferred normals can be chosen arbitrarily from the Gauss sphere, including sem…☆27Jul 7, 2021Updated 5 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆32Nov 30, 2020Updated 5 years ago
- ☆10Jan 11, 2021Updated 5 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2…☆701Aug 22, 2021Updated 4 years ago
- The code of paper "Robust Computation of Implicit Surface Networks for Piecewise Linear Functions" (SIGGRAPH 2022)☆15Nov 20, 2024Updated last year
- Rust-based three.js implementation using wasm + webgpu☆11Dec 2, 2021Updated 4 years ago
- WebAssembly BC6H Decoder☆19Nov 24, 2020Updated 5 years ago
- The code for CVPR 2024 paper "Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption"☆44Aug 3, 2025Updated last year
- ☆16Nov 6, 2023Updated 2 years ago
- ☆14Apr 23, 2023Updated 3 years ago
- ☆35Jul 13, 2021Updated 5 years ago
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆11Dec 30, 2022Updated 3 years ago
- Collection of Papers on Data Driven Procedural Generation☆42Jan 29, 2019Updated 7 years ago
- Command line tool for generating a glTF 2.0 animation from a sequence of meshes☆17Apr 16, 2025Updated last year
- A framework for real-time deformations with coupled skinning cages and skeletons☆31Jan 3, 2021Updated 5 years ago
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆39Aug 12, 2021Updated 4 years ago
- blender scripts for shapenet☆11Oct 12, 2020Updated 5 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆78Mar 25, 2020Updated 6 years ago
- ☆35Sep 6, 2023Updated 2 years ago
- ML Supported Procedural Castles in SideFX Houdini using PyTorch☆11Feb 21, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Indicate a per-project custom Unity-BlenderToFBX.py. A custom one is included here that fixes importing no UV by using the default export…☆10Sep 8, 2023Updated 2 years ago
- Implementation of light baking system for ray tracing☆17Apr 22, 2023Updated 3 years ago
- Individual HDA (SideFX's Houdini built-in tool)☆15May 22, 2024Updated 2 years ago
- A collection of scripts for 3D and Houdini projects☆12Oct 25, 2023Updated 2 years ago
- The 1st place solution to CVPR 2021 NTIRE Depth Guided Image One-to-One Relighting MBNet☆26Jun 23, 2023Updated 3 years ago
- Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)☆20Nov 11, 2015Updated 10 years ago
- Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller☆19Jan 6, 2023Updated 3 years ago