L-Medici / Rignet_blender_addonLinks
Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their template characters
☆56Updated 4 years ago
Alternatives and similar repositories for Rignet_blender_addon
Users that are interested in Rignet_blender_addon are comparing it to the libraries listed below
Sorting:
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆75Updated 5 years ago
- ☆34Updated 11 months ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 9 months ago
- AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.☆92Updated 2 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆25Updated last year
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆40Updated 4 years ago
- A Data Driven IK solver in Blender based on VAE☆30Updated 5 years ago
- Code for paper "A Repulsive Force Unit for Garment Collision Handling in Neural Networks"☆35Updated 3 years ago
- ☆58Updated last year
- motion_generate_tools is a Blender addon for generate motion using MDM: Human Motion Diffusion Model.☆110Updated 2 years ago
- Extracts data from an fbx file☆46Updated last year
- This is the official implementation of CT2Hair High-fidelity 3D Hair Modeling Using Computed Tomography.☆211Updated 2 years ago
- addon for blender to import mocap data from tools like easymocap, frankmocap and Vibe☆110Updated 3 years ago
- Script to download all animations from mixamo☆118Updated last year
- Project Avatar for Blender☆36Updated 3 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 4 years ago
- Code base for the "Motion Matching for Responsive Animation For Digital Humans" project.☆20Updated 2 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Updated last month
- ☆18Updated 2 years ago
- mediapipe landmark to mixamo skeleton☆38Updated 2 years ago
- ☆57Updated 2 years ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆24Updated 6 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆69Updated last year
- ☆37Updated 2 years ago
- ☆32Updated 4 years ago
- ☆269Updated last year
- ☆83Updated 3 years ago
- Animation retarget script for Motionbuilder☆23Updated 14 years ago
- This add-on allows you to edit, reshape and animate SMPL-H, SMPL-X, and SUPR bodies ("SMPL Bodies" for short) to your current Blender sce…☆226Updated last year
- CLIP + Mesh + SMPL-X☆96Updated 2 years ago