sigal-raab / MotionLinks
Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing
☆26Updated 2 years ago
Alternatives and similar repositories for Motion
Users that are interested in Motion are comparing it to the libraries listed below
Sorting:
- Deep motion generator collections☆53Updated 3 years ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆41Updated 4 years ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆35Updated 3 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Updated 6 months ago
- ☆34Updated last year
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆129Updated last year
- Data structures and utilities for skeleton animations.☆45Updated 6 months ago
- Interactive Character Animiation by Learning Multi-Objective Control☆17Updated 4 years ago
- Retargeting of the Motorica Dance dataset onto a common skeleton☆37Updated 3 months ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆89Updated last year
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆22Updated 5 years ago
- ☆11Updated 3 years ago
- ☆95Updated 3 years ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆25Updated 6 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆48Updated 5 years ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆28Updated last year
- EM-POSE 3D Human Pose Estimation from Sparse Electromagnetic Trackers. This repository contains the code to our paper published at ICCV 2…☆78Updated 4 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆57Updated 4 years ago
- ☆39Updated 3 years ago
- Official implementation of "Diverse Motion Stylization for Multiple Style Domains via Spatial-Temporal Graph-Based Generative Model"☆37Updated 3 years ago
- A Data Driven IK solver in Blender based on VAE☆30Updated 5 years ago
- Retargeting of the ZeroEGGs dataset onto a common character☆39Updated 3 months ago
- Official implementation for the paper "Semantics2Hands: Transferring Hand Motion Semantics between Avatars".☆21Updated 2 years ago
- Code and dataset of human retargeting approach to transfer motion and appearance between monocular videos. Check the examples from our da…☆22Updated 4 years ago
- The Biomotion Lab SMPL Unity Player (bmlSUP) is a tool to play SMPL-H model animations in Unity Game Engine☆50Updated 3 years ago
- ☆103Updated 2 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆76Updated 5 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago
- ☆85Updated 4 years ago
- Motion Puzzle - Official PyTorch implementation☆118Updated 3 years ago