zhan-xu / AnimSkelVolNetLinks
Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"
☆88Updated last year
Alternatives and similar repositories for AnimSkelVolNet
Users that are interested in AnimSkelVolNet are comparing it to the libraries listed below
Sorting:
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆76Updated 5 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆95Updated 5 years ago
- Fast and Deep Facial Deformations☆86Updated 2 years ago
- ☆38Updated 2 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆56Updated last year
- ☆14Updated 2 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- Machine Learning, Facial Rigger☆32Updated 3 years ago
- ☆65Updated 3 years ago
- A Data Driven IK solver in Blender based on VAE☆31Updated 5 years ago
- Online Motion Retargeting☆14Updated 12 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 4 years ago
- This is the source code of our 3DRW 2019 paper☆82Updated 3 years ago
- a python version of laplacian deformation☆21Updated 5 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Updated 4 months ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 4 years ago
- ☆114Updated 2 years ago
- ☆57Updated 2 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆26Updated 2 years ago
- A C++ header-only implementation of "Deformation Transfer for Triangle Meshes"☆46Updated 4 years ago
- ☆48Updated 4 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆36Updated 2 years ago
- Reproduced Detailed-VideoAvatar project for 3D Human-Body Reconstruction☆24Updated 6 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆47Updated 6 years ago
- A single view or sparse multi-view based hair modeling tool to help artist produce hair assets quickly!☆32Updated 5 years ago
- Code for paper "A Repulsive Force Unit for Garment Collision Handling in Neural Networks"☆36Updated 3 years ago
- Sparse Localized Deformation Components☆80Updated 6 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 4 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆57Updated 4 years ago
- ☆59Updated 4 years ago