A 3d smoke simulation program with volume rendering
☆24Jun 11, 2018Updated 8 years ago
Alternatives and similar repositories for SmokeSimulation
Users that are interested in SmokeSimulation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆25May 29, 2019Updated 7 years ago
- This is the implementation of Visual Simulation of Smoke by Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen at SIGGRAPH 2001.☆21May 21, 2021Updated 5 years ago
- Physically-based Eulerian Fluid Simulation: Smoke Simulator☆13Dec 18, 2016Updated 9 years ago
- 2d物理引擎☆36Sep 21, 2023Updated 2 years ago
- ☆14Sep 7, 2020Updated 5 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- DirectX 11 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all with c…☆39Feb 6, 2020Updated 6 years ago
- 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all in C++ AMP☆19Feb 6, 2020Updated 6 years ago
- A simple BVH data structure.☆23Nov 12, 2025Updated 7 months ago
- A library of shared C++ components, in a handy Modern CMake wrapper.☆29Feb 2, 2023Updated 3 years ago
- Offline Shader Editor based on wxWidgets☆11Jan 12, 2021Updated 5 years ago
- ☆32Feb 18, 2016Updated 10 years ago
- Renders OpenStreetMap in ImGui window☆37Jul 30, 2023Updated 2 years ago
- An HTML5 ASCII game engine☆12Nov 9, 2016Updated 9 years ago
- DCGrid: An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU☆25Feb 24, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A dark, purple theme for Dear Imgui.☆18Jun 22, 2018Updated 8 years ago
- Implementation of the i3D2018 paper "A Narrow-Range Filter for Screen-Space Fluid Rendering".☆109Sep 2, 2020Updated 5 years ago
- Userspace driver for combining Wii remote extensions as virtual gamepads.☆11Dec 24, 2015Updated 10 years ago
- Research oriented physics-based animation infrastructure.☆23Mar 4, 2024Updated 2 years ago
- Node.js module for WeeChat Relay Protocol☆32Oct 16, 2013Updated 12 years ago
- a Dear ImGui based small offline sqlite editor (inspiration come to SqliteSpy)☆40Feb 7, 2026Updated 4 months ago
- A simple eulerian fluid simulation using OpenGL compute shaders☆60Apr 20, 2021Updated 5 years ago
- Postion-based Fluid Simulation☆13Aug 17, 2020Updated 5 years ago
- Implementation of Position-based crowd simulation by T. Weiss et al.☆21Sep 8, 2020Updated 5 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated 10 months ago
- My toy render Engine☆22Jan 13, 2022Updated 4 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Sep 12, 2024Updated last year
- Hole filling algorithm for triangular meshes☆16Aug 16, 2017Updated 8 years ago
- An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆90Sep 9, 2017Updated 8 years ago
- ImGui based Image Wireframe Annotation Tool (Alpha)☆11Aug 1, 2020Updated 5 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆113Oct 18, 2018Updated 7 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆49Jul 1, 2024Updated last year
- A method for baking persistent decals to textures using UV-space rasterization.☆23Feb 23, 2021Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Implementations of different fluid dynamic solvers in C++☆11Jun 1, 2024Updated 2 years ago
- Just Another Logging library for C++☆12Apr 9, 2026Updated 2 months ago
- Codebase for SIGGRAPH 2025 "Stable Cosserat Rods"☆46Oct 1, 2025Updated 8 months ago
- Audio Integration Library☆40May 23, 2026Updated last month
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Sep 14, 2022Updated 3 years ago
- PNM( Portable Anymap Format ) AKA Netpbm ( PBM, PGM and PPM ) Reader and Writer☆15Apr 5, 2023Updated 3 years ago
- A ImGui Pack of many modules im using build as one shared lib☆14Jun 22, 2026Updated last week