erli2 / parameterizationLinks
auto UV mapping for triangular mesh
☆41Updated 9 years ago
Alternatives and similar repositories for parameterization
Users that are interested in parameterization are comparing it to the libraries listed below
Sorting:
- Reference Implementation of Automatic UV Mapping with Harmonic Maps.☆25Updated 9 years ago
- Seamlessly erase seams from your favorite 3D models.☆125Updated last year
- Gradient domain processing for signals (and geometry) on meshes☆36Updated 7 months ago
- Simple ray intersection library similar to coldet - succedeed by libacc☆39Updated 4 months ago
- code for simple OpenGL point-based (surfels) rendering of point clouds.☆21Updated 12 years ago
- 3D topology blending tool☆26Updated 10 years ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆68Updated 5 years ago
- Gradient-Domain Processing within a Texture Atlas☆75Updated 3 months ago
- As-Rigid-As-Possible 2D Shape Manipulation☆30Updated 7 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- Isosurface extraction from regular voxel grids☆81Updated 8 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆12Updated 2 years ago
- This is an implementation of the progressive meshes based on the mesh simplification algorithm proposed by Garland and Heckbert.☆25Updated 11 years ago
- The Visualization and Computer Graphics Library (VCG) fork of☆46Updated 4 months ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆59Updated 4 years ago
- ☆62Updated 7 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆83Updated 3 years ago
- Partial source code of Siggraph 2018 paper "Stitch meshing"☆114Updated 2 years ago
- ☆62Updated 7 years ago
- ☆28Updated 8 years ago
- ☆74Updated 11 years ago
- Laplacian mesh deformation☆239Updated 7 years ago
- A collection of common mesh subdivision algorithms☆99Updated 7 years ago
- Automatic topology repair and editing of 3D models.☆35Updated 2 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 6 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆179Updated 8 years ago
- ☆96Updated 4 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 5 years ago
- Simple 3D mesh processing framework with a GUI☆32Updated 8 years ago
- 3D geometry processing environment☆83Updated 9 years ago