This is an implementation of the progressive meshes based on the mesh simplification algorithm proposed by Garland and Heckbert.
☆25Nov 4, 2014Updated 11 years ago
Alternatives and similar repositories for ProgressiveMeshes
Users that are interested in ProgressiveMeshes are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of progressive meshes by Hugues Hoppe☆13Jul 14, 2019Updated 7 years ago
- Mesh Simplification based on edge-collapse algorithm☆132Sep 3, 2023Updated 2 years ago
- Mesh simplification on manifold meshes using Quadric Error Metrics☆17Apr 21, 2012Updated 14 years ago
- Library for generating levels of detail☆18Sep 11, 2023Updated 2 years ago
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆14Sep 20, 2020Updated 5 years ago
- Tessendorf wave simulation☆13Mar 26, 2018Updated 8 years ago
- An implementation of our paper: Fast and Exact Discrete Geodesic Computation Based on Triangle-Oriented Wavefront Propagation☆38Dec 7, 2020Updated 5 years ago
- An implemetation of lossless, efficient progressive mesh algorithm.☆19Sep 25, 2023Updated 2 years ago
- OpenGL metaball rendering.☆16Jun 8, 2017Updated 9 years ago
- ☆13Jul 14, 2026Updated 2 weeks ago
- ☆11Jun 2, 2020Updated 6 years ago
- Lightweight 3D C++ OpenGL engine, with physics powered by XPBD☆23Jul 6, 2026Updated 3 weeks ago
- TiX V2.0☆11Jan 28, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- auto UV mapping for triangular mesh☆41Jun 12, 2016Updated 10 years ago
- Experimental Dx12 engine☆12Jul 13, 2026Updated 2 weeks ago
- ifcParser in Grasshopper and NotePad++ Express Style☆11Jun 28, 2017Updated 9 years ago
- Canny Edge Detection, Eigen Faces Face Recognition Algorithm, Applying Sobel Filter, Hough Lines, Harris Corner Detection as a Feature, I…☆15Apr 29, 2017Updated 9 years ago
- BridgeLink bridge engineering application☆14Updated this week
- Glare Rendering Engine☆11Jun 6, 2026Updated last month
- This is a simple physics engine which is used for beginner to learn.☆18Oct 3, 2024Updated last year
- Web-based 3D visualization☆14Jun 16, 2014Updated 12 years ago
- Surtr is a project that simulates dynamic object fracturing in real time with volumetric convex decomposition. Rendered with DX12.☆15May 11, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Source code related to the research paper entitled RVENet: A Large Echocardiographic Dataset for the Deep Learning-Based Assessment of Ri…☆12Mar 10, 2024Updated 2 years ago
- pymesh for windows☆19Aug 18, 2016Updated 9 years ago
- CryHTML5 without CryEngine. CEF as a DirectX gaming overlay.☆10Jul 11, 2018Updated 8 years ago
- Imply games202 homework in C++ and OpenGL☆12Sep 14, 2022Updated 3 years ago
- Realtime GPU Raytracer (DXR)☆11Aug 15, 2020Updated 5 years ago
- A Toy Game Engine Using D3D12☆14Nov 2, 2020Updated 5 years ago
- This piece of code employs GPA for face alignment☆10Jun 21, 2019Updated 7 years ago
- Vulkan Port of Frank Luna's Introduction to 3D Game Programming With DirectX 12☆14Mar 11, 2022Updated 4 years ago
- Fast simplification of 3D surface meshes☆399Updated this week
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- DirectX12 Game Engine☆10May 23, 2023Updated 3 years ago
- Implementation and Demo of IK algorithms (CCD and FABRIK)☆31Oct 17, 2025Updated 9 months ago
- Volumetric light rendering of Sponza with Golang and OpenGL on Ubuntu and NVIDIA GTX 760. Keywords: Go, OpenGL, GLFW 3.0, GLTF 2.0, volum…☆13Jul 6, 2025Updated last year
- DirectX12 Render Pipeline☆14Apr 5, 2022Updated 4 years ago
- Los arcoiris son mejores en 4K. #BlackLivesMatter☆25Jul 3, 2020Updated 6 years ago
- Graphics toolkits☆38Feb 21, 2026Updated 5 months ago
- add a new type of input for gaussian-splatting☆20Apr 18, 2024Updated 2 years ago