zeux / phyxLinks
2D physics engine with SoA/SIMD optimizations
☆113Updated 6 years ago
Alternatives and similar repositories for phyx
Users that are interested in phyx are comparing it to the libraries listed below
Sorting:
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 8 years ago
- ☆51Updated 6 months ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 8 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- GLSL shader live-reloading☆70Updated 7 years ago
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- lightweight entry point for games☆71Updated 7 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Software rasterizer based on Larrabee's☆43Updated 8 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated 3 months ago
- Open Source Data Library for data serialization.☆43Updated last year
- A header only cross platform wrapper of fiber API.☆46Updated 7 years ago
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Graphics prototyping framework☆37Updated last year
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Single file library for vertex cache optimisation of triangles.☆65Updated 7 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Updated 9 years ago
- cross-platform filewatcher library for c/c++☆101Updated 3 years ago
- Intrusive Profiler for C++ (comes with viewer)☆77Updated 6 years ago
- Game Engine☆129Updated 6 years ago