2D physics engine with SoA/SIMD optimizations
☆112Nov 27, 2018Updated 7 years ago
Alternatives and similar repositories for phyx
Users that are interested in phyx are comparing it to the libraries listed below
Sorting:
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆270Jul 15, 2017Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Apr 10, 2011Updated 14 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 9 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- microprofile - embeddable CPU/GPU profiler☆495May 21, 2023Updated 2 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 10 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 5 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Oct 28, 2015Updated 10 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- A generic single header garbage collector that mixes reference counting and a mark & sweep algorithm☆18Oct 2, 2017Updated 8 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 8 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆94Aug 28, 2016Updated 9 years ago
- Fully procedural GLSL eyeball shader☆11Sep 14, 2015Updated 10 years ago
- SSE Frustum Culling Demo☆74Sep 4, 2021Updated 4 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- BON - Binary Object Notation☆20Oct 26, 2017Updated 8 years ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆36Jun 3, 2020Updated 5 years ago
- Atmosphere shaders using BGFX☆39Jun 13, 2018Updated 7 years ago
- Vino's Tool Box☆16Feb 11, 2017Updated 9 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 9 years ago
- vectorized high-level math library☆42Jun 24, 2019Updated 6 years ago
- Marching cube on the GPU☆10Oct 1, 2012Updated 13 years ago
- Lightning fast JSON parser.☆43Feb 16, 2021Updated 5 years ago
- A simple command-line utility to convert Autodesk FBX files to a custom JSON format.☆13Mar 27, 2013Updated 12 years ago
- C portable low-level assemblies for parallelism and threading☆43Jul 19, 2010Updated 15 years ago
- A template library for fixed-point calculations☆16Oct 11, 2018Updated 7 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- Allows creating drivable tracks in the UE4 editor☆14Jul 7, 2017Updated 8 years ago
- tiny C library of various graphics utilities and GL demos☆58Jun 22, 2019Updated 6 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆159Apr 29, 2018Updated 7 years ago
- Clunk - real-time binaural sound generation library.☆45Sep 4, 2022Updated 3 years ago
- TinyThread++ fork with lambda, future and continuation support.☆29Apr 19, 2012Updated 13 years ago
- My playground of C++ game engine ideas.☆15Sep 19, 2016Updated 9 years ago
- Examples for enkiTS☆96Oct 18, 2025Updated 5 months ago
- A decentralized unique ID generator (int64)☆22Jun 15, 2016Updated 9 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 2 years ago