returnString / ManagedFBX
A .NET wrapper for the Autodesk FBX SDK.
☆43Updated 12 years ago
Alternatives and similar repositories for ManagedFBX:
Users that are interested in ManagedFBX are comparing it to the libraries listed below
- C# and .NET Framework wrapper for the Autodesk FBX SDK written in C++/CLI (managed C++).☆37Updated last year
- A utility for mesh simplification☆15Updated 9 years ago
- ☆56Updated 6 years ago
- FBX reader and writer for .NET☆29Updated 4 years ago
- Use assimp importer on unity☆36Updated 8 years ago
- A pure C# library for loading FBX files☆175Updated 3 months ago
- Marching Cubes using DX11 geometry shaders in Unity 4 and 5☆47Updated 7 years ago
- Unity3D Octree implementation☆33Updated 11 years ago
- An FBX reader and writer for .NET☆174Updated 2 years ago
- A port of poly2tri to C#☆120Updated 9 years ago
- ☆49Updated 8 years ago
- ☆35Updated 7 years ago
- Node Editor for Raymarch Model System☆36Updated 7 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆22Updated 5 years ago
- ☆25Updated 8 years ago
- C# cross precision 3D maths library.☆45Updated 3 years ago
- A real-time rendering library☆42Updated 8 years ago
- PNG images encoding in C#☆66Updated 8 years ago
- Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"☆30Updated 10 years ago
- Automatically exported from code.google.com/p/bullet-xna☆21Updated 8 years ago
- a clone of the UnityEngine.dll - so you can write and test scripts outside of unity☆50Updated 6 years ago
- An attempt at using compute shaders.☆65Updated 9 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆53Updated 9 years ago
- Some code to draw (dotted) lines with unity☆16Updated 9 years ago
- GPU version (Unity compute compatible) of AABB triangle intersection based on Tomas Akenine-Möller's implementation that can be found her…☆72Updated 6 years ago
- a slightly hacked up version of OpenCL.Net for use in Unity3D☆33Updated 6 years ago
- C# implementation of OpenEXR file format☆31Updated 4 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- The C# source files that generate an infinite terrain of volumetric meshes.☆20Updated 10 years ago
- ☆29Updated 7 years ago