gradientspace / frame3SharpLinks
C# library for building 3D tools in Unity
☆119Updated 4 years ago
Alternatives and similar repositories for frame3Sharp
Users that are interested in frame3Sharp are comparing it to the libraries listed below
Sorting:
- This is a port of the java j3dbool library to C#☆85Updated 4 years ago
- Tessellation and Voxelization Geometry Library☆59Updated this week
- A CSharp wrapper for libfive with Unity bindings☆105Updated 4 years ago
- Loading CAD into Unity 3D applications☆110Updated 9 years ago
- Sample code for geometry3Sharp library☆31Updated 6 years ago
- Implementation of ICP in C#☆27Updated 6 years ago
- A port of poly2tri to C#☆124Updated 9 years ago
- A mesh decimation library for .NET and Unity.☆296Updated 4 years ago
- Snapshot of Christian Woltering's Triangle.NET (with docs)☆83Updated 7 years ago
- A .NET wrapper for the Autodesk FBX SDK.☆43Updated 12 years ago
- A simple, efficient, and generic binary file format for storing and transmitting 3D geometry.☆25Updated last year
- A computational geometry library for .NET.☆90Updated 10 years ago
- CGALDotNet examples in Unity☆70Updated 3 years ago
- Sample application using frame3Sharp CAD-tool framework☆13Updated 6 years ago
- 3D triangulation library☆79Updated 9 months ago
- .NET Wrapper for Carve's CSG and mesh boolean operations☆48Updated last year
- A .Net fast convex hull library for 2, 3, and higher dimensions.☆356Updated 3 years ago
- An attempt at using compute shaders.☆65Updated 10 years ago
- Native shadertoy-compatible GLSL playground in .NET framework Environment☆64Updated 6 years ago
- 3D Modeling in Virtual Reality with libigl☆47Updated 3 years ago
- Fixed width lines for Unity3D☆21Updated 2 years ago
- Import scripts for IFC files☆59Updated 5 years ago
- Concave hull for C# (Comes with a Unity demo)☆107Updated 9 months ago
- ☆35Updated 7 years ago
- NURBS spline/surface library for Unity☆163Updated 2 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆22Updated 6 years ago
- Parallelised 2D deformable bodies using the C# Job system, Unity's Burst compiler and GPU instancing☆88Updated 6 years ago
- Geometry objects under MIT licence for CGALDotNet project☆31Updated 3 years ago
- Demo of volume rendering a data cube in Unity by performing ray tracing on the GPU☆64Updated 7 years ago
- An FBX reader and writer for .NET☆178Updated 2 years ago