gradientspace / frame3SharpLinks
C# library for building 3D tools in Unity
☆120Updated 5 years ago
Alternatives and similar repositories for frame3Sharp
Users that are interested in frame3Sharp are comparing it to the libraries listed below
Sorting:
- This is a port of the java j3dbool library to C#☆86Updated 5 years ago
- Tessellation and Voxelization Geometry Library☆60Updated last week
- A CSharp wrapper for libfive with Unity bindings☆106Updated 5 years ago
- A port of poly2tri to C#☆126Updated 10 years ago
- Loading CAD into Unity 3D applications☆113Updated 9 years ago
- Sample code for geometry3Sharp library☆31Updated 7 years ago
- A mesh decimation library for .NET and Unity.☆297Updated 5 years ago
- CGALDotNet examples in Unity☆71Updated 3 years ago
- A simple, efficient, and generic binary file format for storing and transmitting 3D geometry.☆25Updated 2 years ago
- A computational geometry library for .NET.☆90Updated 11 years ago
- Snapshot of Christian Woltering's Triangle.NET (with docs)☆83Updated 7 years ago
- Implementation of ICP in C#☆27Updated 6 years ago
- 3D triangulation library☆84Updated last year
- Geometry objects under MIT licence for CGALDotNet project☆33Updated 3 years ago
- .NET Wrapper for Carve's CSG and mesh boolean operations☆50Updated last year
- Sample application using frame3Sharp CAD-tool framework☆13Updated 7 years ago
- 3D Modeling in Virtual Reality with libigl☆48Updated 4 years ago
- A .Net fast convex hull library for 2, 3, and higher dimensions.☆367Updated 4 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆25Updated 6 years ago
- Constrained Delaunay Triangulation (CDT) of a random surface domain.☆48Updated 2 years ago
- A pure C# library for loading FBX files☆186Updated 2 months ago
- NURBS spline/surface library for Unity☆164Updated 2 years ago
- Concave hull for C# (Comes with a Unity demo)☆110Updated last year
- Import scripts for IFC files☆59Updated 6 years ago
- A .NET wrapper for the Autodesk FBX SDK.☆43Updated 13 years ago
- An FBX reader and writer for .NET☆180Updated 3 years ago
- Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polycli…☆112Updated 8 years ago
- Parallelised 2D deformable bodies using the C# Job system, Unity's Burst compiler and GPU instancing☆90Updated 7 years ago
- An attempt at using compute shaders.☆66Updated 10 years ago
- A WaveFront Obj Parser and Writer in C#☆64Updated 3 months ago