akadjoker / UnityAssimp
Use assimp importer on unity
☆36Updated 8 years ago
Alternatives and similar repositories for UnityAssimp:
Users that are interested in UnityAssimp are comparing it to the libraries listed below
- Realtime Ortc Messaging Plugin and Samples for Unity3d☆16Updated 8 years ago
- Unity3D Octree implementation☆33Updated 11 years ago
- ☆56Updated 6 years ago
- An implementation of fody that runs from unity.☆28Updated 5 years ago
- Awesomium wrapper for unity☆35Updated 14 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆31Updated 11 years ago
- A unity plugin that provides a unified cross-platform API☆17Updated 6 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 6 years ago
- Example project showing how to create a blurry refraction effect that is highly optimized for mobile.☆16Updated 7 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- An extendable node editor for Unity developers.☆23Updated 8 years ago
- Simple GPU water ripples in Unity 5.☆27Updated 8 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆22Updated 5 years ago
- Light version of the ColorPalettes Asset for Unity☆26Updated 10 years ago
- Repository for my Unite Copenhagen 2019 talk - Upgrading Your Existing Project to the Universal Render Pipeline☆17Updated 5 years ago
- A utility for mesh simplification☆14Updated 9 years ago
- Just my shader practice lab☆22Updated 5 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 9 years ago
- ☆32Updated 5 years ago
- OpenToonz plugin as Unity post effects☆21Updated 8 years ago
- Access your Windows machine's gryoscope information from within the Unity Editor!☆14Updated 6 years ago
- Node Editor framework for Unity3D☆24Updated 8 years ago
- ☆16Updated 8 years ago
- Raytracing project in Unity for computer graphics graduate credit.☆34Updated 7 years ago
- ☆30Updated 6 years ago
- ☆20Updated 6 years ago
- A Unity3D library for abstracting and simplifying loadable assets and scenes.☆23Updated 5 years ago