msokalski / delabellaView external linksLinks
2D Delaunay triangulation (dela) - super stable (bella!)
☆251Feb 13, 2024Updated 2 years ago
Alternatives and similar repositories for delabella
Users that are interested in delabella are comparing it to the libraries listed below
Sorting:
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77May 23, 2018Updated 7 years ago
- A really fast C++ library for Delaunay triangulation of 2D points☆585Jan 23, 2024Updated 2 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 3 months ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Oct 28, 2015Updated 10 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- Library of cubic spline utilities☆336Jan 22, 2026Updated 3 weeks ago
- 2D constrained Delaunay triangulation library☆511Jan 24, 2026Updated 3 weeks ago
- Constrained Delaunay Triangulation (C++)☆1,337Jul 14, 2025Updated 7 months ago
- vectorized high-level math library☆42Jun 24, 2019Updated 6 years ago
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆176Aug 1, 2018Updated 7 years ago
- Ariyana is an open source and free WIP game engine.☆11Jan 29, 2019Updated 7 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 7 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- ☆42Apr 16, 2017Updated 8 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆120Apr 30, 2019Updated 6 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Bounding Halfspace Hierarchy☆125May 6, 2019Updated 6 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆242Jan 31, 2023Updated 3 years ago
- C++ version the delaunay triangulation☆458Oct 1, 2020Updated 5 years ago
- Simple, quick'n dirty, pathtracer☆38Jul 21, 2021Updated 4 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆473Jun 17, 2018Updated 7 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆253Jan 22, 2026Updated 3 weeks ago
- A wrapper for DXC and SPIRV-cross☆106Nov 25, 2025Updated 2 months ago
- Axis Aligned Bounding Octahedron☆254May 29, 2019Updated 6 years ago
- Builds atlas texture from a bunch of input images.☆73Mar 26, 2020Updated 5 years ago
- Implement some RTR and PBR papers☆48Jul 8, 2017Updated 8 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆20Sep 12, 2024Updated last year
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago
- Fast mesh simplification via edge collapsing☆132Mar 11, 2017Updated 8 years ago
- A really fast C++ library for Delaunay triangulation of 2D points☆203Apr 18, 2025Updated 9 months ago
- Tiny Polygon Partitioning and Triangulation Library☆697Nov 25, 2024Updated last year
- Header only 3d quickhull in c99☆294Jun 30, 2017Updated 8 years ago
- Public domain single header inter process communication primitives☆135Oct 13, 2018Updated 7 years ago
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- Automatic conservative mesh occluder generation by box filling☆129Dec 21, 2019Updated 6 years ago
- Experimentation framework for real-time light culling☆31Jul 23, 2019Updated 6 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago