A pure pytorch implementation of 3D gaussian Splatting
☆446Jan 23, 2026Updated 2 months ago
Alternatives and similar repositories for torch-splatting
Users that are interested in torch-splatting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A detailed formulae explanation on gaussian splatting☆597Nov 12, 2023Updated 2 years ago
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,086Nov 24, 2025Updated 4 months ago
- CUDA accelerated rasterization of gaussian splatting☆4,700Mar 18, 2026Updated last week
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆987Nov 15, 2024Updated last year
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,423Dec 17, 2024Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,736Nov 5, 2025Updated 4 months ago
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆744Mar 12, 2024Updated 2 years ago
- ☆313Apr 14, 2024Updated last year
- Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in th…☆8,423Mar 16, 2026Updated last week
- [ICCV'23 Oral, Best Paper Finalist]Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields☆457Nov 30, 2023Updated 2 years ago
- SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"☆246Dec 25, 2023Updated 2 years ago
- A differentiable point-based rendering framework.☆216Mar 31, 2025Updated 11 months ago
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆921Nov 22, 2023Updated 2 years ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆936Feb 25, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 9 months ago
- Implementation for 3d gaussian splatting☆366Oct 25, 2024Updated last year
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆72Mar 15, 2024Updated 2 years ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆393May 20, 2024Updated last year
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆184Nov 10, 2024Updated last year
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆271May 2, 2024Updated last year
- A modular differential gaussian rasterization library.☆211Jul 28, 2024Updated last year
- [SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images☆598Oct 26, 2025Updated 5 months ago
- ☆53Sep 30, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A 2D Gaussian Splatting paper for no obvious reasons. Enjoy!☆448Mar 3, 2025Updated last year
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆757Aug 2, 2025Updated 7 months ago
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics☆1,351Jan 21, 2026Updated 2 months ago
- Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes!☆460Oct 26, 2024Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆295Sep 19, 2025Updated 6 months ago
- Fast neural radiance field training with free camera trajectories☆942Feb 28, 2024Updated 2 years ago
- Tiny Gaussian Splatting Viewer☆431Jun 11, 2024Updated last year
- Modules, operators and utilities for 3D neural rendering in single-object, multi-object, categorical and large-scale scenes.☆153May 8, 2024Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆240May 24, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆314Jul 13, 2024Updated last year
- Mesh tools.☆284Jan 27, 2026Updated 2 months ago
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆256May 20, 2025Updated 10 months ago
- [ICCV'23] Pytorch implementation of "ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces"☆154Feb 7, 2024Updated 2 years ago
- [CVPR 2025] Code for Deformable Radial Kernel Splatting☆202May 20, 2025Updated 10 months ago
- The official implementation of the paper Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields, the first interactive pixel…☆166Oct 23, 2023Updated 2 years ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆656Mar 19, 2026Updated last week