pixelsnafu / ImageTriangulationLinks
A short python script to tessellate any image into a bunch of colored triangles using weighted blue noise sampling.
☆24Updated 7 years ago
Alternatives and similar repositories for ImageTriangulation
Users that are interested in ImageTriangulation are comparing it to the libraries listed below
Sorting:
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 3 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- A Single C++ Header Generating 3D Triangulated Rounded Corner Box☆17Updated 8 years ago
- ☆65Updated 7 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆20Updated 6 years ago
- Generating Trees with a Space Colonization Algorithm☆42Updated 7 years ago
- Online Filter Viewer☆40Updated 4 years ago
- Automatic UV Unwrapping Library for Dust3D☆90Updated 5 years ago
- An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially us…☆66Updated 6 years ago
- StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.☆173Updated 6 years ago
- Suggestive Contours GPU Implementation☆31Updated 2 years ago
- Study of differential geometry with Rust + WebGL☆16Updated 2 years ago
- NanoPM, single header only PatchMatch☆77Updated 7 months ago
- Shape grammar base system and auto-tuner based on the operator graph idea☆31Updated last year
- ☆61Updated 7 years ago
- Image processing tool for physically based shading.☆32Updated 4 years ago
- command-line tools for processing meshes☆29Updated 7 years ago
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆39Updated 9 months ago
- Simple and intuitive animation editor☆15Updated 10 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆39Updated 2 years ago
- Exploratory Project on Fast Screen Space Global Illumination☆38Updated 6 years ago
- Implementation of "Texture Synthesis with Non-Parametric Sampling" paper by Alexei A. Efros and Thomas K. Leung☆151Updated 7 years ago
- Real-time 2D fluid simulator with lots of visualization options.☆38Updated 4 years ago
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆69Updated 3 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 8 years ago
- Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019☆40Updated last year
- ☆24Updated 6 years ago
- C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithm…☆29Updated 5 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- 2D mesh deformation interactive demo☆20Updated 4 years ago