pixelsnafu / ImageTriangulationLinks
A short python script to tessellate any image into a bunch of colored triangles using weighted blue noise sampling.
☆24Updated 6 years ago
Alternatives and similar repositories for ImageTriangulation
Users that are interested in ImageTriangulation are comparing it to the libraries listed below
Sorting:
- [WIP] Differential growth simulation☆11Updated 2 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 6 years ago
- Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018…☆13Updated 4 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 3 years ago
- Simple and intuitive animation editor☆15Updated 10 years ago
- C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithm…☆28Updated 4 years ago
- A Simple and flexible half edge data structure☆18Updated last month
- Documentation and format descriptions for the .smobj (augmented stitch mesh) and .yarns (yarn path) formats.☆14Updated 4 months ago
- Experimenting with audio visualizations and particle systems in OpenGL☆17Updated 3 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- ☆63Updated 6 years ago
- Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.☆19Updated 5 years ago
- A Single C++ Header Generating 3D Triangulated Rounded Corner Box☆17Updated 8 years ago
- Tiling Patterns using Polygon-in-Contact Algorithm☆15Updated 9 years ago
- ☆66Updated 6 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- A standalone half-edge data structure in python with no dependencies other than numpy. Also, in a separate file, a simple OpenGL viewer.☆30Updated 6 years ago
- Offline Shader Editor based on wxWidgets☆11Updated 4 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- ☆16Updated 4 years ago
- Deformation Styles using Spline Skinning☆12Updated 9 years ago
- cloth simulation with collision☆66Updated 5 years ago
- Perception-aligned clip-art vectorization☆46Updated 3 years ago
- A unified framework for example-based texture synthesis, developed alongside my master's thesis.☆17Updated 6 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago
- A 3D mesh editor using halfedge data structure manipulation algorithms☆12Updated 5 years ago
- 2D mesh deformation interactive demo☆20Updated 4 years ago
- Incompressible Smoothed Particle Hydrodynamics and Applications☆27Updated 10 years ago