BayatGames / VoxelFramework
An awesome Voxel framework for Unity (Game Engine)
☆123Updated 7 years ago
Alternatives and similar repositories for VoxelFramework:
Users that are interested in VoxelFramework are comparing it to the libraries listed below
- Collection of Voxel Utilities for Unity☆75Updated 7 years ago
- A voxel game prototype made with Unity☆48Updated 6 years ago
- Powder Toy Game using Unity ECS☆51Updated 6 years ago
- Free procedural level generator for unity☆123Updated last year
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆82Updated 4 years ago
- Procedural terrain generator for the Unity 3D engine.☆78Updated 3 years ago
- Unity3d Planetary Terrain and Floating Origin☆66Updated 6 years ago
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- An Async implementation of Steamworks.net transport for Mirror☆42Updated 5 years ago
- An extensible, lightweight noise-based camera shake manager for Unity.☆58Updated 6 years ago
- Behaviour tree editor for Unity3D☆116Updated 5 years ago
- Unity Rope Physics Simulator☆118Updated 5 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- An animation player for Unity, to replace the Animator/AnimatorController.☆94Updated 6 months ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆73Updated 5 years ago
- Game Development Extensions☆75Updated last year
- A collection of Unity Engine Shaders I've made using Shader Graph.☆50Updated 5 years ago
- A block world prototype using Unity DOTS and ECS. Because someone had to do it.☆145Updated 4 years ago
- A collection of image effects for Unity.☆66Updated last year
- Pack of Unity3D shaders☆80Updated 7 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- A lightweight finite state machine implementation that supports custom and conditional transitions☆101Updated 5 years ago
- A lightweight finite state machine framework, intended for Unity but not required.☆38Updated 6 years ago
- ☆63Updated 6 years ago
- The Division ECHO fx implemented in Unity3D☆80Updated 5 years ago
- Converting UGUI to be DOTS compliant☆115Updated 4 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆73Updated 5 years ago
- Procedural Voxel Terrain Project☆77Updated 5 years ago
- A plugin for Unity3D to add Fog of War to a game.☆50Updated 4 years ago