michalczemierowski / Unity--voxel-terrain-generatorLinks
3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)
☆45Updated 3 years ago
Alternatives and similar repositories for Unity--voxel-terrain-generator
Users that are interested in Unity--voxel-terrain-generator are comparing it to the libraries listed below
Sorting:
- 🧱 Minecraft-like voxel world made with Unity.☆29Updated last year
- ☆47Updated 2 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆52Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆40Updated 4 years ago
- Procedural Voxel Terrain Project☆77Updated 5 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆74Updated 5 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 5 years ago
- A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.☆64Updated 3 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆64Updated last month
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆83Updated 4 years ago
- A voxel engine written in C# using Unity3D☆22Updated 6 months ago
- World generator made in Unity☆55Updated 3 years ago
- Simple Octree for Unity with Job System☆28Updated 4 years ago
- Unity3D Advanced Character Controller☆23Updated 4 years ago
- Voxel world members only☆42Updated 2 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆45Updated 5 years ago
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated 2 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆38Updated 2 years ago
- An RTS base building game about stripping resources from a planet.☆24Updated 11 months ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆77Updated 3 months ago
- HnSF is a Unity framework for developing Hack-and-Slash/Character Action games.☆61Updated 9 months ago
- Runtime NavMesh dynamic building for Unity Entities.☆64Updated last year
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Fast implementaion of Utility AI in Unity☆35Updated 2 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆74Updated 6 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆54Updated last year
- Some old code using Unity DOTS ( 2019 ), with flexible Utility AI (with editor) heavily inspired by Dave Mark's work☆30Updated 2 years ago
- Spatial hashing for Unity using ECS/DOTS☆56Updated 2 years ago
- Powerful open source developer console for Unity 3D game engine.☆43Updated 4 years ago