TheDudeFromCI / Bones3View external linksLinks
Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.
☆60Aug 10, 2020Updated 5 years ago
Alternatives and similar repositories for Bones3
Users that are interested in Bones3 are comparing it to the libraries listed below
Sorting:
- Terraced like procedural terrain made with Unity DOTS☆22Mar 2, 2020Updated 5 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆86Mar 7, 2025Updated 11 months ago
- An efficient and easy to use voxel framework for Unity.☆30Aug 3, 2020Updated 5 years ago
- Voxel engine made in C# for Unity☆46May 1, 2020Updated 5 years ago
- A voxel game prototype made with Unity☆52Sep 19, 2018Updated 7 years ago
- Simple & Lightweight solution for managing configuration assets in Unity projects☆37Oct 12, 2024Updated last year
- A work-in-progress cubic voxel framework for the Unity game engine.☆23Jan 21, 2026Updated 3 weeks ago
- A voxel engine written in C# using Unity3D☆24Dec 12, 2024Updated last year
- 🧱 Minecraft-like voxel world made with Unity.☆29Aug 21, 2023Updated 2 years ago
- graph-based pathfinding implementation for the unity game engine☆27Aug 22, 2023Updated 2 years ago
- Procedural generation of 3D maps with snappable meshes☆34Jan 14, 2025Updated last year
- A simple collection of jobs used for view frustum culling☆52Mar 2, 2019Updated 6 years ago
- A toolsuite created to make Unity development easier☆32Jan 31, 2026Updated last week
- Fire off a background build of your Unity project and continue working.☆13Mar 10, 2020Updated 5 years ago
- Slice a MagicaVoxel project into smaller volumes☆18Nov 25, 2021Updated 4 years ago
- RTS game example based on Entity Component System☆21Feb 4, 2022Updated 4 years ago
- Unity エディタの Game ビューに iPhone X のセーフエリアを表示できるエディタ拡張☆21Mar 27, 2019Updated 6 years ago
- Tween Extension to Unity-AsyncRoutines☆18Oct 31, 2019Updated 6 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Sep 20, 2020Updated 5 years ago
- Jobs-based line rendering for Unity 2020.2+☆27May 9, 2021Updated 4 years ago
- A simple and powerful logging tool for Unity games☆19Apr 23, 2020Updated 5 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- Simple multiplayer voxel sandbox made in Unity.☆22Feb 26, 2023Updated 2 years ago
- Unity Reinforcement Learning compared to Goal-Oriented Action Planning☆14Dec 20, 2019Updated 6 years ago
- Qarth 备份☆11Apr 26, 2020Updated 5 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Jul 13, 2020Updated 5 years ago
- Open source release of the retired Unity asset PicaVoxel.☆92May 29, 2025Updated 8 months ago
- General-purpose Unity3D utilities library☆19Dec 18, 2025Updated last month
- ☆58Mar 1, 2021Updated 4 years ago
- 【Unity】Scene View のカメラの位置と角度をシーンのメインカメラに同期させるエディタ拡張☆13Sep 19, 2020Updated 5 years ago
- .Net/Unity lightweight allocation free Task-like object☆15Sep 30, 2020Updated 5 years ago
- Some naive experiments with procedural mesh generation in Unity☆16Feb 21, 2020Updated 5 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Feb 12, 2018Updated 8 years ago
- my favorite attribute I use to code in unity☆10Apr 30, 2020Updated 5 years ago
- N-Space: a mobile app for building 3D interactive worlds☆61Apr 18, 2025Updated 9 months ago
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆19Jun 19, 2019Updated 6 years ago
- Import a MagicaVoxel project to Unity using the new VFX Graph☆83Nov 19, 2022Updated 3 years ago
- An awesome Voxel framework for Unity (Game Engine)☆131Apr 29, 2018Updated 7 years ago
- A bare bones stripped down version of the shader graph editor using UIElements☆157Oct 4, 2019Updated 6 years ago