TheDudeFromCI / Bones3Links
Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.
☆60Updated 5 years ago
Alternatives and similar repositories for Bones3
Users that are interested in Bones3 are comparing it to the libraries listed below
Sorting:
- An efficient and easy to use voxel framework for Unity.☆30Updated 5 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆85Updated 10 months ago
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆43Updated 5 years ago
- 👩🚀 Atlas Utility library for Unity☆54Updated 2 years ago
- A work-in-progress cubic voxel framework for the Unity game engine.☆21Updated 2 weeks ago
- Offscreen indicators for Unity 3D game objects☆52Updated 6 years ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆34Updated last week
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Runtime line drawing utility for Unity☆60Updated last year
- A simple but flexible tooltip system for Unity3d☆28Updated 4 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆31Updated 3 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 5 years ago
- 🧱 Minecraft-like voxel world made with Unity.☆29Updated 2 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆46Updated 5 years ago
- A Unity Package that provides additional GIzmo shapes and tools.☆46Updated 4 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated last year
- Simple & Lightweight solution for managing configuration assets in Unity projects☆36Updated last year
- Powerful open source developer console for Unity 3D game engine.☆42Updated 5 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆24Updated 4 years ago
- Streamlines the transition from MonoBehaviour to DOTS in an extremely simple, modular and efficient way.☆20Updated 2 years ago
- Some Unity assets I worked on☆40Updated 5 years ago
- Reactive node system for Unity☆44Updated last year
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- Blast Script Engine☆30Updated 2 years ago
- Procedural map generator that builds medevial towns☆30Updated 8 years ago
- Dash Animation System for Unity☆78Updated 4 months ago