kurtdekker / datasacksLinks
Tools to make Unity3D UI connections better.
☆50Updated 4 months ago
Alternatives and similar repositories for datasacks
Users that are interested in datasacks are comparing it to the libraries listed below
Sorting:
- An interactive runtime console for unity available as package☆79Updated 4 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆69Updated 5 months ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆77Updated last year
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆70Updated 2 years ago
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆46Updated 2 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- Unity 3D Multi Platform Builder Configuration Project Tool☆48Updated 2 years ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆57Updated last week
- UnityEvents drawer with collapsing, reordering and compact UX☆86Updated 4 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆63Updated 4 years ago
- A Unity Framework for modular app creation based on ScriptableObject architecture, data oriented design and event driven programming to h…☆66Updated 5 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆89Updated 2 years ago
- Editor extension for quick scene switching.☆68Updated last year
- Easily update Unity packages hosted via git☆44Updated 3 years ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated last year
- Unity SerializeReference Editor☆80Updated last month
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆103Updated 3 years ago
- Collection of tools for working with components in Unity.☆110Updated last week
- Signals for Unity3D☆61Updated last year
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- A micro-framework to manage unique IDs in scenes with Unity☆39Updated 3 months ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆55Updated 4 months ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆69Updated 3 years ago
- A quick command parser for use in games.☆63Updated last year
- A serializable class that holds the reference to an interface☆19Updated 3 years ago
- ☑️️ Generate Trello cards directly from Unity☆41Updated 4 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆85Updated 11 months ago
- Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable …☆65Updated 2 weeks ago