cowtrix / voxulLinks
voxul is a voxel framework and voxel mesh editing tool for Unity.
☆81Updated 7 months ago
Alternatives and similar repositories for voxul
Users that are interested in voxul are comparing it to the libraries listed below
Sorting:
- Runtime line drawing utility for Unity☆59Updated 10 months ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.☆59Updated 5 years ago
- Visual behaviour & AI design tool for Unity.☆35Updated 2 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆65Updated 2 years ago
- ☆31Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Dash Animation System for Unity☆78Updated 3 weeks ago
- A menu template and underlying system for use in the game engine Unity.☆61Updated 5 years ago
- 👩 🚀 Atlas Utility library for Unity☆54Updated 2 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- Advanced, but simple to use, runtime level editor for Unity.☆114Updated 2 years ago
- Prefab painter for Unity☆57Updated 3 months ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆46Updated 5 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆42Updated 5 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆59Updated 2 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆41Updated 5 years ago
- Unity sample: Custom UI shader with Shader Graph☆61Updated last year
- Line renderer for DOTS tech stack.☆44Updated 3 weeks ago
- ☆60Updated 4 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆65Updated 9 months ago
- A source generator that automatically generates a cache of components for Unity.☆35Updated last year
- Customize Toolbars and any EditorWindow with contextual modules☆50Updated 3 years ago
- Library of procedural generation code for use in Unity☆59Updated 4 months ago
- Play/blend animations, animator controllers in runtime. Uses playable API☆53Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆77Updated 4 months ago
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆68Updated 4 years ago
- Reactive node system for Unity☆44Updated last year
- A procedural node based tool for Unity engine☆30Updated 2 years ago
- Easily update Unity packages hosted via git☆44Updated 3 years ago