cowtrix / voxul
voxul is a voxel framework and voxel mesh editing tool for Unity.
☆73Updated 9 months ago
Alternatives and similar repositories for voxul:
Users that are interested in voxul are comparing it to the libraries listed below
- Mixer for Unity's Terrain Tools 3☆55Updated 3 years ago
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.☆34Updated 4 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆61Updated 3 years ago
- Open-source Procedural Object Spawner Tool | for Unity Engine☆95Updated 6 months ago
- Library for generating sharp shadow volumes in Unity3D.☆54Updated 3 years ago
- 👩🚀 Atlas Utility library for Unity☆52Updated 2 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆36Updated last year
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆52Updated 2 years ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆73Updated 3 months ago
- ☆56Updated 3 months ago
- Runtime NavMesh dynamic building for Unity Entities.☆58Updated last year
- Visual behaviour & AI design tool for Unity.☆34Updated last year
- Simple Octree for Unity with Job System☆27Updated 3 years ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆86Updated 4 months ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆59Updated last month
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding☆50Updated 3 years ago
- Asynchronous screen transition/navigation for Unity.☆53Updated last month
- Adaptive UIBehaviour with auto-layout and flexible settings.☆58Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Drops Objects In Edit Mode☆27Updated 2 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆65Updated 3 years ago
- Reactive node system for Unity☆44Updated 10 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 2 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆29Updated last year
- Enable Drag&Drop subassets in Unity☆36Updated 4 years ago
- Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, m…☆46Updated 4 years ago
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆59Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆65Updated last year
- Mathematics for Computer Games Development using Unity☆52Updated 4 years ago