Open source release of the retired Unity asset PicaVoxel.
☆91May 29, 2025Updated 9 months ago
Alternatives and similar repositories for PicaVoxel
Users that are interested in PicaVoxel are comparing it to the libraries listed below
Sorting:
- 2D noise generation, processing and meshing using Unity Jobs and Burst☆12Jan 12, 2024Updated 2 years ago
- Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.☆60Aug 10, 2020Updated 5 years ago
- .Net/Unity lightweight allocation free Task-like object☆15Sep 30, 2020Updated 5 years ago
- Some naive experiments with procedural city generation in Unity☆20Feb 21, 2020Updated 6 years ago
- Collection of Voxel Utilities for Unity☆76Apr 27, 2018Updated 7 years ago
- A Unity package for splitting meshes at runtime.☆84Nov 3, 2024Updated last year
- ☆45Dec 23, 2021Updated 4 years ago
- A voxel game prototype made with Unity☆52Sep 19, 2018Updated 7 years ago
- Extensions and classes to ease development in Unity☆38Sep 1, 2022Updated 3 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Jun 28, 2019Updated 6 years ago
- Common utility functionality for Unity game projects.☆11Jul 13, 2018Updated 7 years ago
- An efficient and easy to use voxel framework for Unity.☆30Aug 3, 2020Updated 5 years ago
- Simple multiplayer voxel sandbox made in Unity.☆22Feb 26, 2023Updated 3 years ago
- Library of procedural generation code for use in Unity☆61May 22, 2025Updated 9 months ago
- Blur effect that supports clipping☆12Jan 29, 2019Updated 7 years ago
- Repository for my Unite Copenhagen 2019 talk - Upgrading Your Existing Project to the Universal Render Pipeline☆17Oct 1, 2019Updated 6 years ago
- A simple mesh voxelizer for Unity☆30May 26, 2021Updated 4 years ago
- Unity utility for converting a 2D sprite to a 3D voxel mesh☆48Aug 31, 2020Updated 5 years ago
- Add a "native" support for .vox files in Unity using ScriptedImporter☆11May 29, 2021Updated 4 years ago
- Command based scriptable build pipeline for Unity 3D☆52Jan 23, 2026Updated last month
- Fire off a background build of your Unity project and continue working.☆13Mar 10, 2020Updated 6 years ago
- A toolsuite created to make Unity development easier☆32Jan 31, 2026Updated last month
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Jun 5, 2022Updated 3 years ago
- A suite of utilities useful for finding issues or simply visualizing properties such as UVs or normals of a mesh.☆48Jun 19, 2021Updated 4 years ago
- An UID component for Unity3d☆42Jul 3, 2018Updated 7 years ago
- Unity find tool☆45Sep 5, 2020Updated 5 years ago
- Trying to make Tetris with Unity's ECS system☆14May 19, 2019Updated 6 years ago
- A code focused strongly typed event system with global system and per GameObject system.☆80Feb 19, 2019Updated 7 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆29Jun 11, 2019Updated 6 years ago
- General-purpose Unity3D utilities library☆19Feb 19, 2026Updated last month
- Engine's type tree to c# script converter☆14Oct 31, 2019Updated 6 years ago
- 🗄 MultiPool - Expandable Object Pooling for Unity☆18Jan 28, 2021Updated 5 years ago
- Fog of war post effect made for Unity. Doesn't use any advanced URP and HDR stuff. Just the most basic implementation.☆18Nov 23, 2021Updated 4 years ago
- Slice a MagicaVoxel project into smaller volumes☆18Nov 25, 2021Updated 4 years ago
- A set of methods that extend Unity's classes☆20Mar 17, 2014Updated 12 years ago
- A bunch of code I like to have on hand while working in Unity☆160Nov 24, 2025Updated 3 months ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Oct 5, 2025Updated 5 months ago
- Library for running functions after a delay by creating timers in Unity3D.☆54Jul 25, 2023Updated 2 years ago
- Copy paste gameobjects across Unity projects☆12Jun 16, 2021Updated 4 years ago