mathis-s / PlanetaryTerrain
Unity Asset for spherical terrain with dynamic quadtree-based LOD
☆35Updated last year
Alternatives and similar repositories for PlanetaryTerrain:
Users that are interested in PlanetaryTerrain are comparing it to the libraries listed below
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 5 years ago
- Library for generating sharp shadow volumes in Unity3D.☆54Updated 3 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- Dynamic Sky Sphere System☆67Updated 6 years ago
- World generator made in Unity☆55Updated 2 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆44Updated 4 years ago
- Procedural Stochastic Texturing for Unity URP terrain☆56Updated 2 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without h…☆56Updated last year
- Extended version of the Unity Terrain Stamp Tool☆53Updated 2 years ago
- Procedural map generator that builds medevial towns☆27Updated 7 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆46Updated last year
- functional but not necessarily out of the box toolset for authoring non-destructive terrain in unity☆13Updated last year
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆53Updated last year
- Unity3d Tilt-Shift Effect use URP and Render Feature☆26Updated 2 months ago
- A periodical texturing in Unity☆68Updated 2 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆31Updated 3 years ago
- Visual graphs tool for unity editor☆94Updated last year
- ☆41Updated 2 years ago
- This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS☆33Updated 3 years ago
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆56Updated 5 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Simple Octree for Unity with Job System☆27Updated 3 years ago
- Dynamic skydome for Unity3d☆42Updated 6 years ago
- Tools to make Unity3D UI connections better.☆48Updated 4 months ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆31Updated 2 years ago
- Fast implementation of Naive SurfaceNets in Unity☆37Updated 2 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆35Updated last year
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)☆42Updated 3 years ago