mathis-s / PlanetaryTerrainLinks
Unity Asset for spherical terrain with dynamic quadtree-based LOD
☆38Updated 2 years ago
Alternatives and similar repositories for PlanetaryTerrain
Users that are interested in PlanetaryTerrain are comparing it to the libraries listed below
Sorting:
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)☆44Updated 3 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆49Updated last year
- Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP☆38Updated this week
- Unity3d Planetary Terrain and Floating Origin☆66Updated 7 years ago
- Transvoxel implementation with Unity's Job System and Burst compiler☆49Updated 4 months ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆45Updated 4 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆53Updated last year
- Environment Query System (EQS) for Unity☆47Updated 2 years ago
- ☆46Updated 2 years ago
- World generator made in Unity☆55Updated 3 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆77Updated 2 months ago
- Fast implementation of Naive SurfaceNets in Unity☆42Updated 2 years ago
- Spatial hashing for Unity using ECS/DOTS☆56Updated last year
- Recreate 3rd Person Character Controller from Unity Standard Assets☆37Updated 4 months ago
- Unity. Grid placement system and simple flat map generator☆36Updated 3 years ago
- https://blast-script.com/☆29Updated 3 years ago
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.☆36Updated 4 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆73Updated 5 years ago
- 🧱 Minecraft-like voxel world made with Unity.☆29Updated last year
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆40Updated 4 years ago
- Dynamic skydome for Unity3d☆44Updated 6 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆30Updated 2 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 5 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 6 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Procedural map generator that builds medevial towns☆28Updated 7 years ago
- Library for generating sharp shadow volumes in Unity3D.☆57Updated 3 years ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- Procedural Voxel Terrain Project☆77Updated 5 years ago