An early development version of the GigaVoxels library.
☆30Mar 23, 2017Updated 9 years ago
Alternatives and similar repositories for GigaVoxels
Users that are interested in GigaVoxels are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GigaVoxels + Sparse Textures☆14Dec 13, 2012Updated 13 years ago
- Very barebones CPU Voxel Raycaster☆34Apr 17, 2020Updated 6 years ago
- CIS565 Final Project☆13Dec 8, 2014Updated 11 years ago
- ☆10May 9, 2015Updated 10 years ago
- ☆11Mar 22, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Multiscale Photoconsistency Visual Odometry from RGBD Images☆33Apr 5, 2014Updated 12 years ago
- External C++ OpenGL particle rendering for Unity3D.☆15Jul 10, 2017Updated 8 years ago
- Unity SphereNavigation☆21Nov 17, 2019Updated 6 years ago
- self util function☆18Feb 25, 2020Updated 6 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Jan 13, 2021Updated 5 years ago
- Animation editor with models created by MagicaVoxel☆13Nov 27, 2016Updated 9 years ago
- ☆15Jan 30, 2024Updated 2 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Multiple Interacting Fluids Project☆15May 7, 2012Updated 13 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A modified version of the public physbam repo to support using Cmake and newer Gcc compilers☆32Aug 16, 2015Updated 10 years ago
- Platform abstraction and utility library☆19Mar 27, 2026Updated 3 weeks ago
- Colorpicker is a Mac application designed to select and capture colors from various screens. It features a color wheel visualizer, aiding…☆14Dec 2, 2024Updated last year
- Understanding the Efficiency of Ray Traversal on GPUs☆44Apr 6, 2016Updated 10 years ago
- ☆17Jul 3, 2021Updated 4 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆287Jan 28, 2026Updated 2 months ago
- shd shader generator☆10Jun 20, 2018Updated 7 years ago
- Simultaneous Localization and Mapping with 6DoF using the Kinect sensor (GraphSLAM)☆48May 13, 2012Updated 13 years ago
- An open source physically based renderer☆21Jan 21, 2017Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Jun 19, 2019Updated 6 years ago
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆114Aug 15, 2015Updated 10 years ago
- 重新定义Unity动画存储格式,剔除不必要的曲线数据,更利于存储的数据结构,极限压缩动画☆20Jun 29, 2018Updated 7 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Mar 3, 2017Updated 9 years ago
- A Standardized Prompt Syntax/Language to train models and humans against for faster behavior tuning of models.☆13Updated this week
- ☆11May 9, 2023Updated 2 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Nov 14, 2017Updated 8 years ago
- A Sparse Voxel Octtree Renderer that uses OpenGL and/or OpenCL. Builds on Windows, Linux & MacOS. Mac version currently broken.☆46Jun 9, 2022Updated 3 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆71Jul 9, 2014Updated 11 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Remake of the classic arcade game Donkey Kong (1981)☆13Oct 14, 2021Updated 4 years ago
- GPU based, progressive rendering, Monte Carlo Path Tracing, Reflection/volume scattering models and materials☆19Jul 13, 2019Updated 6 years ago
- A library for working with the .octree file format☆17Nov 28, 2018Updated 7 years ago
- Progressive triangle streams☆22Nov 11, 2014Updated 11 years ago
- SenseSystem is a flexible, extensible, and multi-functional system for detecting and responding to the detection of game objects in Unrea…☆21May 27, 2024Updated last year
- PWTECH (Point-Cloud World Render Technology)☆24Jul 30, 2019Updated 6 years ago
- Everything I am (was...) passionate about - the best game engine ever☆51Dec 27, 2020Updated 5 years ago