bean-mhm / realbloom
🌠 Bloom Simulation Software for Windows
☆124Updated 2 months ago
Alternatives and similar repositories for realbloom:
Users that are interested in realbloom are comparing it to the libraries listed below
- Fork of Troy.S AgX, a display rendering transform available via OCIO and more☆99Updated 2 weeks ago
- Colourimetric Test Imagery☆54Updated last year
- Eary's Version of AgX☆112Updated last year
- Analyze and convert normal textures☆106Updated last year
- Nanocolor, a lightweight color transformation library☆87Updated last month
- A collection of tone mappers for the display of 3D graphics☆68Updated 9 months ago
- A fully featured desktop client for shadertoy☆87Updated 6 months ago
- An Adobe After Effects sample project with Vulkan GPU acceleration☆66Updated 6 months ago
- blRstr: A ReSTIR/RTXDI-based Blender Render Engine☆30Updated last year
- Filter-adapted Spatiotemporal Sampling for Real-Time Rendering☆175Updated 2 months ago
- ☆123Updated 3 years ago
- 🎞️ flim - Filmic Color Transform☆37Updated 4 months ago
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆159Updated 4 months ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆68Updated last year
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆110Updated last year
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆308Updated this week
- There Be Kraken and Dragons☆298Updated last year
- Colour Science Precis for the CGI Artist☆170Updated 10 months ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆56Updated last year
- Realtime viewport render engine for Blender 2.8+☆35Updated 4 years ago
- Cycles for Gaffer☆85Updated 2 years ago
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆99Updated 6 months ago
- Simple viewer for OpenEXR files with detailed metadata display☆103Updated last year
- A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.☆198Updated 8 months ago
- Dreamwork's Production Renderer, Moonray, for Blender☆33Updated 4 months ago
- Custom GUI for your Blender add-ons using Dear ImGui☆102Updated last year
- A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆49Updated 8 months ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆55Updated last year
- Luma Preserving Mapper (LPM)☆93Updated 3 years ago
- A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.☆221Updated 9 months ago