bean-mhm / realbloomLinks
🌠 Bloom Simulation Software for Windows
☆142Updated 3 months ago
Alternatives and similar repositories for realbloom
Users that are interested in realbloom are comparing it to the libraries listed below
Sorting:
- Colourimetric Test Imagery☆64Updated 2 years ago
- Fork of Troy.S AgX, a display rendering transform available via OCIO and more☆110Updated 9 months ago
- 🎞️ flim - Filmic Color Transform☆51Updated last month
- Analyze and convert normal textures☆110Updated last year
- Eary's Version of AgX☆125Updated 2 months ago
- ☆125Updated 4 years ago
- blRstr: A ReSTIR/RTXDI-based Blender Render Engine☆28Updated 2 years ago
- Nanocolor, a lightweight color transformation library☆98Updated last month
- An Adobe After Effects sample project with Vulkan GPU acceleration☆73Updated 3 months ago
- ☆143Updated last month
- Custom GUI for your Blender add-ons using Dear ImGui☆107Updated 2 years ago
- Realtime viewport render engine for Blender 2.8+☆36Updated 4 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆72Updated 2 years ago
- Filter-adapted Spatiotemporal Sampling for Real-Time Rendering☆195Updated 11 months ago
- OSL to GLSL converter☆41Updated last month
- A collection of tone mappers for the display of 3D graphics☆86Updated last year
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆167Updated 3 years ago
- Colour Science Precis for the CGI Artist☆177Updated last year
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆323Updated this week
- A fully featured desktop client for shadertoy☆125Updated 6 months ago
- A desktop application for node-based procedural terrain generation.☆169Updated last week
- ☆80Updated 3 years ago
- Dreamwork's Production Renderer, Moonray, for Blender☆49Updated 2 weeks ago
- ☆10Updated 2 years ago
- A physically based camera model for virtual production and computer graphics☆88Updated 2 years ago
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆181Updated last year
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆315Updated 6 months ago
- A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.☆249Updated last year
- A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.☆222Updated 4 months ago
- No longer maintained! Check out Blender's official icon browser instead.☆72Updated last year