wbhu / Tri-MipRFLinks
[ICCV'23 Oral, Best Paper Finalist]Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields
☆457Updated 2 years ago
Alternatives and similar repositories for Tri-MipRF
Users that are interested in Tri-MipRF are comparing it to the libraries listed below
Sorting:
- daily update NeRF releated paper on arxiv☆209Updated this week
- Official code for CVPR 2023 Paper, HexPlane: A Fast Representation for Dynamic Scenes☆301Updated last year
- ☆405Updated last year
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆295Updated last year
- This is the official code release for SPARF: Neural Radiance Fields from Sparse and Noisy Poses [CVPR 2023-Highlight]☆299Updated 6 months ago
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆272Updated last year
- Differential Gaussian Rasterization with Depth forward and backward functionality☆180Updated last year
- An unofficial pytorch implementation of BakedSDF☆204Updated 2 years ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆215Updated 2 years ago
- (CVPR 2023) NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior☆405Updated 2 years ago
- A re-implementation of mip-NeRF in PyTorch☆157Updated 3 years ago
- Unofficial pytorch-lightning implement of Mip-NeRF☆284Updated 2 years ago
- ☆521Updated last year
- An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.☆237Updated 2 years ago
- A modular differential gaussian rasterization library.☆206Updated last year
- [ ICLR 2023 Spotlight ] Pytorch implementation for "Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction"☆408Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆381Updated last year
- an unofficial 2DGS implementation based on GauStudio☆279Updated last year
- SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views☆347Updated last year
- Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"☆448Updated 2 years ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆438Updated last year
- ☆173Updated last year
- Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)☆388Updated 2 years ago
- Dense Depth Priors for Neural Radiance Fields from Sparse Input Views☆401Updated 2 years ago
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆296Updated 2 months ago
- [CVPR 2023] DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models☆306Updated 2 years ago
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆486Updated last year
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆266Updated last year
- ☆218Updated 2 years ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆513Updated last year