Lizb6626 / IDArbLinks
Official repo for "IDArb: Intrinsic Decomposition for arbitrary number of input views and illuminations"
☆89Updated 3 months ago
Alternatives and similar repositories for IDArb
Users that are interested in IDArb are comparing it to the libraries listed below
Sorting:
- TexPainter: Generative Mesh Texturing with Multi-view Consistency☆92Updated 11 months ago
- Official Repo of TexVerse: A Universe of 3D Objects with High-Resolution Textures☆220Updated last month
- [ECCV 2024] Official code for: SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer☆107Updated 4 months ago
- ☆75Updated 2 weeks ago
- [CVPR2025] MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model☆119Updated 4 months ago
- Official repository for the paper "Orientation Matters: Making 3D Generative Models Orientation-Aligned" (NeurIPS 2025)☆98Updated 3 weeks ago
- CoPart (ICCV 2025): A part-based 3D generation framework & the first large-scale part-level 3D dataset.☆193Updated 3 months ago
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆93Updated 2 months ago
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆117Updated last year
- [ICLR 2025] Diffusion²: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models☆54Updated 7 months ago
- ☆57Updated 7 months ago
- Dream2DGS☆111Updated last year
- CAD: Photorealistic 3D Generation via Adversarial Distillation (CVPR 2024)☆130Updated last year
- A unified diffusers implementation for MVDream and ImageDream☆112Updated last year
- Official code for ECCV 2024 paper: Learn to Optimize Denoising Scores A Unified and Improved Diffusion Prior for 3D Generation☆72Updated last year
- Official implementation of "UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes"☆152Updated 4 months ago
- https://liuar0512.github.io/part123_official_page/☆75Updated last year
- Code of MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation;☆39Updated 10 months ago
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆40Updated 7 months ago
- ☆130Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆195Updated last year
- Official implementation of “LucidFusion: Reconstructing 3D Gaussians with Arbitrary Unposed Images”☆72Updated 7 months ago
- Official code for 4Diffusion: Multi-view Video Diffusion Model for 4D Generation.☆112Updated last year
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆84Updated 11 months ago
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆157Updated 10 months ago
- ☆69Updated last year
- LATTICE: Scalable High-Fidelity 3D Generation via ?☆122Updated 2 weeks ago
- MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction☆141Updated last year
- ☆27Updated last year
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)☆59Updated 3 months ago