bbrument / RNb-NeuSLinks
RNb-NeuS: Reflectance and Normal-based Multi-view 3D Reconstruction.
☆55Updated 2 months ago
Alternatives and similar repositories for RNb-NeuS
Users that are interested in RNb-NeuS are comparing it to the libraries listed below
Sorting:
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆92Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆183Updated 4 months ago
- RaNeuS☆77Updated last year
- My Modification to vanilla 3D Gaussians☆126Updated last year
- ☆57Updated 5 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- An unofficial implementation of absGS☆114Updated last year
- (I3D 2025) Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction [Proceedings of the ACM i…☆17Updated 2 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆56Updated 3 weeks ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆69Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 2 years ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆94Updated 4 months ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆48Updated 8 months ago
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆45Updated 6 months ago
- ☆67Updated 9 months ago
- Code for "Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracing", ACM MM 2023☆45Updated last year
- ☆70Updated last year
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆137Updated last year
- Official Pytorch implementation for SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction (CVPR2025)☆19Updated 2 months ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆62Updated 2 years ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆71Updated 3 months ago
- ☆50Updated 10 months ago
- ☆114Updated last year
- ☆23Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆83Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆153Updated 8 months ago
- NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields☆45Updated last year
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 9 months ago