mikacuy / PL-NeRFLinks
NeRF Revisited: Fixing Quadrature Instability in Volume Rendering, Neurips 2023
☆75Updated last year
Alternatives and similar repositories for PL-NeRF
Users that are interested in PL-NeRF are comparing it to the libraries listed below
Sorting:
- [ECCV 2022] Official code release of Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantification☆39Updated last year
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆59Updated 2 years ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- Official code for View Synthesis with Sculpted Neural Points☆82Updated 2 years ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆41Updated last year
- [Code ongoing] Progressively-connected light field network for efficient view synthesis☆61Updated 2 years ago
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆120Updated 9 months ago
- [ICCV 2023 exp] Integrate our SparseNeRF into FreeNeRF☆39Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 2 years ago
- official repo for the paper "SPARF: Large-Scale Learning of 3D Sparse Radiance Fields from Few Input Images"☆68Updated 10 months ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated last year
- RGBD2: Generative Scene Synthesis via Incremental View Inpainting using RGBD Diffusion Models☆96Updated 2 years ago
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆83Updated last year
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆66Updated last year
- RaNeuS☆76Updated 10 months ago
- NPBG++: Accelerating Neural Point-Based Graphics☆86Updated 2 years ago
- ☆42Updated last year
- ConsistentNeRF Enhances Neural Radiance Fields with 3D Consistency for Sparse View Synthesis☆73Updated last year
- [CVPR 2024] 3DFIRES: Few Image 3D REconstruction for Scenes with Hidden Surfaces☆26Updated last year
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆62Updated last year
- Unofficial implementation of Tensorial Radiance Fields (Chen & Xu ‘22)☆38Updated 2 years ago
- ☆75Updated 2 years ago
- Official implementation of Balanced Spherical Grid for Egocentric View Synthesis (CVPR 2023)☆48Updated 2 years ago
- [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction☆154Updated last year
- SiNeRF: Sinusoidal Neural Radiance Fields for Joint Pose Estimation and Scene Reconstruction☆31Updated 11 months ago
- ☆100Updated 11 months ago
- Official implementation of "E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models"☆78Updated 3 weeks ago
- Modified 3D Gaussian rasterizer for latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆55Updated last year
- [ECCV'22] Official PyTorch Implementation of "HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fields"☆112Updated last year
- My Modification to vanilla 3D Gaussians☆126Updated last year