Vethanis / image_decompilerLinks
☆41Updated 6 years ago
Alternatives and similar repositories for image_decompiler
Users that are interested in image_decompiler are comparing it to the libraries listed below
Sorting:
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Make animated figures and such☆18Updated 4 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆54Updated 8 years ago
- An SDF path tracer☆23Updated 7 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- A modular, data-driven particle system with retargetable back-ends☆13Updated 11 years ago
- A tiny library for launching compute shaders on D3D11, Metal and Vulkan☆26Updated 4 years ago
- vectorized high-level math library☆43Updated 5 years ago
- Broad-phase optimizations.☆10Updated 8 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆15Updated 3 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆47Updated 8 months ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- Gallery of 4K Executable Graphics artworks from the Demoscene.☆28Updated 3 months ago
- Calculates the specular/fresnel power in the Cook-Torrance model☆31Updated 8 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Updated 5 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- The little FFT library☆17Updated 10 months ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- ☆38Updated 5 years ago
- Void and cluster algorithm to go with my blog post☆33Updated last week
- Pre-processor for C languages using Python embedded in C comments☆44Updated 10 years ago
- Header only software implementations of reduced precision floating point formats☆15Updated 5 years ago
- Dynamic PATH management based on Current Working Directory☆17Updated last year
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 5 years ago
- Playing with Metal☆47Updated 6 years ago
- a simple SPIR-V parser☆26Updated 10 years ago
- A multi-threaded CPU Raytracer made in C++☆28Updated 6 years ago
- Python Build System☆16Updated 3 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- A Vulkan compute shader implementation of a fictional retro GPU☆56Updated 3 years ago