A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.
☆82Aug 28, 2024Updated last year
Alternatives and similar repositories for rectangle-pack
Users that are interested in rectangle-pack are comparing it to the libraries listed below
Sorting:
- Various pathfinding algorithms implemented in rust. Currently very WIP.☆16Sep 4, 2020Updated 5 years ago
- A multi-player real-time strategy browser game☆51Oct 30, 2023Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Feb 5, 2026Updated 3 weeks ago
- A Rust crate for working with a group of Components (in the Specs ECS)☆20Dec 24, 2020Updated 5 years ago
- A tool for creating optimised, platform specific glTF files.☆14Dec 1, 2023Updated 2 years ago
- Pathfinding on grids using jump point search and connected components.☆27Jan 3, 2026Updated 2 months ago
- 7drl2020☆18Oct 28, 2024Updated last year
- Pixel art editor☆179Apr 16, 2023Updated 2 years ago
- Generates random SVG faces☆13Dec 27, 2020Updated 5 years ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆38Aug 2, 2024Updated last year
- ☆60May 14, 2024Updated last year
- Tutorials and examples for rendy☆36Aug 15, 2019Updated 6 years ago
- [ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric☆85Sep 17, 2020Updated 5 years ago
- Image density/height map to mesh generator☆82Sep 15, 2023Updated 2 years ago
- Nav-mesh based 2D and 3D navigation toolset for Amethyst game engine☆24Aug 13, 2019Updated 6 years ago
- A Rust library for parsing and evaluating Yarn Dialogue scripts.☆13Jun 17, 2018Updated 7 years ago
- cross-platform OpenGL context creation☆25Jul 17, 2023Updated 2 years ago
- A library for rectangle packing☆23Sep 22, 2017Updated 8 years ago
- Scripting language for game prototyping and story logic☆53Feb 19, 2026Updated last week
- A spatial partitioning and tree library in Rust.☆84Jun 24, 2024Updated last year
- Generate quasirandom Rd sequences☆15Jul 29, 2022Updated 3 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆61Mar 7, 2025Updated 11 months ago
- 🎼 Realtime procedurally generated sound effects☆56Feb 8, 2026Updated 3 weeks ago
- A wide linear algebra crate for games and graphics.☆788Jun 2, 2025Updated 9 months ago
- Space Trading Game made in Rust☆18Dec 9, 2023Updated 2 years ago
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆17Oct 4, 2021Updated 4 years ago
- A library for manipulating unstructured Markdown documents.☆48Mar 25, 2023Updated 2 years ago
- 🛡️ Experiments in building a ECS-driven roguelike in Rust☆33Jul 11, 2022Updated 3 years ago
- 📷 📐 Geometric models of cameras for photogrammetry☆51Aug 1, 2025Updated 7 months ago
- Rust library for parameterized inbetweening☆52Jun 10, 2025Updated 8 months ago
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Aug 9, 2021Updated 4 years ago
- A simple, gravity-based platformer☆14Aug 7, 2020Updated 5 years ago
- Matt's Game Framework☆67Apr 27, 2020Updated 5 years ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Jul 11, 2022Updated 3 years ago
- Camera pose estimation given 3D points and corresponding pixel coordinates☆19Dec 28, 2019Updated 6 years ago
- A pure-rust implementation of *lua* (5.4) with *just-in-time* (JIT) compilation using `cranelift`.☆15Jan 2, 2026Updated 2 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Nov 15, 2024Updated last year
- A fast, small, full-featured, no-std compatible oneshot channel☆61Nov 28, 2023Updated 2 years ago
- ☆80Jul 11, 2023Updated 2 years ago