netolcc06 / BabyRayTracer
Basic ray tracer implementation based on Peter Shirley's book ''Ray Tracing in one weekend".
☆9Updated 5 years ago
Alternatives and similar repositories for BabyRayTracer:
Users that are interested in BabyRayTracer are comparing it to the libraries listed below
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book☆11Updated 9 years ago
- A GPU implementation of smallpt (http://www.kevinbeason.com/smallpt/) with Bounding Volume Hierarchy (BVH) tree.☆44Updated 9 years ago
- cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn☆19Updated 7 years ago
- Hybrid raytracing and filtering playground.☆27Updated 5 years ago
- ☆24Updated 10 years ago
- Some algorithms for global illumination in OpenGL + GLSL☆33Updated 5 years ago
- ☆18Updated 6 years ago
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 3 years ago
- A CPU Raytracer☆27Updated 8 years ago
- ☆12Updated 7 years ago
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads ba…☆12Updated 6 years ago
- Renderer and BVH traversal library☆59Updated 4 months ago
- Physically based renderer☆27Updated 3 years ago
- "Guided Visibility Sampling++", an aggressive from-region visibility algorithm. The implementation is based on the Vulkan graphics API.☆20Updated 3 years ago
- fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/☆26Updated 12 years ago
- Library for BSDF, BRDF, and BTDF☆28Updated 3 months ago
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago
- OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.☆16Updated 5 years ago
- A Small Volumetric Path Tracer☆46Updated 9 years ago
- ☆18Updated 3 years ago
- A GPU-based ray tracer using CUDA☆54Updated 7 years ago
- Offline renderer used for my blog posts☆103Updated 6 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆49Updated 2 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆40Updated last year
- A simple and fast parser for PBRT v3 files☆24Updated last year
- 教育意义;基于物理的渲染器;闲着没事造轮子☆24Updated 5 years ago
- Headers, tests, and examples for Covariance Tracing☆48Updated 4 years ago
- ☆15Updated 6 years ago