mortennobel / QtOpenGL3.2CoreLinks
An example of creating an OpenGL 3.2 core profile context using Qt 4.8 crossplatform
☆14Updated 10 years ago
Alternatives and similar repositories for QtOpenGL3.2Core
Users that are interested in QtOpenGL3.2Core are comparing it to the libraries listed below
Sorting:
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 12 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆159Updated 7 years ago
- A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.☆21Updated 11 years ago
- Library to render text using modern OpenGL techniques☆56Updated 12 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- Lighthouse3d Very Simple Libs☆52Updated 7 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- #include <engine>☆40Updated 7 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- Small code to write OpenEXR images☆59Updated 3 years ago
- vectorized high-level math library☆42Updated 6 years ago
- ☆15Updated 9 years ago
- Minimalistic image loader library for GL projects☆66Updated 7 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 10 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 9 years ago
- Atmosphere shaders using BGFX☆39Updated 7 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 11 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- A small library for working with OpenGL 4☆34Updated 9 years ago
- ☆55Updated 8 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- AGE - C++11 OpenGL4 Game Engine☆49Updated 10 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 9 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 10 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- FFT visualizer for images☆27Updated 8 years ago
- ☆42Updated 8 years ago
- Materials for intro graphics programming workshops, using C++ and OpenGL.☆28Updated 9 years ago