miciwan / PaintMixingLinks
☆384Updated 2 months ago
Alternatives and similar repositories for PaintMixing
Users that are interested in PaintMixing are comparing it to the libraries listed below
Sorting:
- continuous level of detail mesh library☆312Updated last month
- Supplanting matrices with PGA in a forward 3D renderer.☆211Updated last year
- A software raytracing engine written in WebGPU☆351Updated 8 months ago
- UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on bot…☆960Updated last year
- A GPU accelerated 2D vector graphics engine☆322Updated this week
- An experimental GPU shading DSL embedded in Python.☆75Updated last week
- GPU hardware for Signed Distance Fields☆54Updated last year
- revisiting a known normal transformation in computer graphics☆320Updated 6 years ago
- Correct application of the Lanczos filter in 2D☆52Updated 5 months ago
- A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.☆241Updated last year
- An attempt at reproducing unreal nanite in threejs☆447Updated last year
- Realtime 3D rendering engine☆782Updated 4 months ago
- GPU shallow water solver using the virtual pipes model using WebGPU☆93Updated 8 months ago
- Vulkan Real-time Path Tracer Engine☆516Updated 4 years ago
- WebGPU rendering experiments☆114Updated last year
- Terminal image viewer☆221Updated 7 months ago
- WebGPU tech demo showcasing various graphics techniques☆152Updated 3 months ago
- A tiny CPU rasterization engine accompanying a tutorial series on writing a CPU rasterizer☆96Updated 11 months ago
- Filter-adapted Spatiotemporal Sampling for Real-Time Rendering☆186Updated 9 months ago
- A cool visualization of all the math that powers 3D character animations.☆139Updated 3 years ago
- Code accompanying the blog post on bvh construction.☆432Updated last year
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆259Updated 2 years ago
- A database of physically based values for CG artists.☆433Updated 3 weeks ago
- Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog☆158Updated 6 years ago
- A cool-headed display transform☆412Updated 2 years ago
- GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.☆148Updated 5 years ago
- A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp…☆270Updated 9 months ago
- Single-header dependency-free BVH construction and traversal library.☆1,020Updated last week
- Simple implementations of sampling patterns, with objective tests to compare them☆234Updated 6 years ago
- Noise generator utility.☆96Updated 4 years ago