electronicarts / gigiLinks
A framework for rapid prototyping and development of real-time rendering techniques.
☆1,010Updated last week
Alternatives and similar repositories for gigi
Users that are interested in gigi are comparing it to the libraries listed below
Sorting:
- Single-header dependency-free BVH construction and traversal library.☆1,030Updated 2 weeks ago
- Advanced Vulkan rendering engine prototype☆628Updated last year
- A rendergraph-based graphical framework for Vulkan☆777Updated 4 months ago
- AMD ARR team rendering framework☆434Updated 8 months ago
- ☆1,613Updated 3 weeks ago
- A snapshot of our vulkan backend code☆323Updated last year
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆306Updated last month
- 3D-Graphics-Rendering-Cookbook, Second Edition☆498Updated 3 weeks ago
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆818Updated last year
- Single source file FBX loader☆1,178Updated 2 weeks ago
- Game Engines with Source: Learning from the best☆722Updated 7 months ago
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆423Updated last month
- Math library using HLSL syntax with multiplatform SIMD support☆982Updated last month
- ☆666Updated 8 months ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆950Updated 5 months ago
- Esoterica Engine☆1,026Updated 10 months ago
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆436Updated 2 weeks ago
- A Vulkan renderer written from scratch on stream☆1,605Updated 2 weeks ago
- Unreal Engine Sky Atmosphere Rendering Technique☆783Updated 3 years ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,056Updated last year
- Personal hobby project to experiment with various rendering techniques.☆733Updated 3 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆946Updated 3 months ago
- A minimalist and easy to use graphics API.☆521Updated this week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,245Updated this week
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆336Updated last week
- Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android☆642Updated this week
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆814Updated last week
- Vulkan Bootstrapping Iibrary☆1,082Updated this week
- Collection of Vulkan samples☆300Updated last week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆719Updated last month