A framework for rapid prototyping and development of real-time rendering techniques.
☆1,144Mar 25, 2026Updated 3 weeks ago
Alternatives and similar repositories for gigi
Users that are interested in gigi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Single-header dependency-free BVH construction and traversal library.☆1,076Mar 31, 2026Updated 2 weeks ago
- SH for HLSL 2021☆241Mar 1, 2025Updated last year
- A snapshot of our vulkan backend code☆327Nov 19, 2024Updated last year
- C++ ML Intro☆140Jun 23, 2025Updated 9 months ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆688Nov 11, 2024Updated last year
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Filter-adapted Spatiotemporal Sampling for Real-Time Rendering☆206Jan 6, 2025Updated last year
- Fast O(1) offset allocator with minimal fragmentation☆1,024Apr 30, 2024Updated last year
- Mesh optimization library that makes meshes smaller and faster to render☆7,549Apr 2, 2026Updated 2 weeks ago
- Making it easier to work with shaders☆5,204Updated this week
- Render Pipeline Shaders SDK☆357May 17, 2024Updated last year
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆341Aug 24, 2023Updated 2 years ago
- ☆1,886Feb 26, 2026Updated last month
- Gigi-Techniques gathers the list of techniques viewable in the Gigi Browser☆30Mar 30, 2026Updated 2 weeks ago
- Personal hobby project to experiment with various rendering techniques.☆779Aug 5, 2025Updated 8 months ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Math library using HLSL syntax with multiplatform SIMD support☆1,068Apr 8, 2026Updated last week
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆981Aug 7, 2025Updated 8 months ago
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆424Updated this week
- A Vulkan renderer written from scratch on stream☆1,703Apr 2, 2026Updated 2 weeks ago
- Caldera data set from Call of Duty®: Warzone™☆1,195Apr 29, 2025Updated 11 months ago
- 💡 Experimental real-time global illumination renderer 🦀☆5,314Jul 7, 2025Updated 9 months ago
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆437Feb 2, 2026Updated 2 months ago
- Real-Time Rendering Framework☆3,135Jan 7, 2025Updated last year
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,011May 25, 2025Updated 10 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆834Dec 8, 2025Updated 4 months ago
- GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.☆480Mar 17, 2026Updated 3 weeks ago
- Advanced Vulkan rendering engine prototype☆643Jun 20, 2024Updated last year
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆2,982Updated this week
- Demo project for the large scale game component with CBTs☆165Oct 26, 2025Updated 5 months ago
- GPU texture/buffer performance tester☆679Nov 19, 2020Updated 5 years ago
- My personal Vulkan renderer☆1,860Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,077Mar 13, 2024Updated 2 years ago
- Esoterica Engine☆1,047Jan 11, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,506Jul 3, 2025Updated 9 months ago
- Easy to integrate memory allocation library for Direct3D 12☆983Feb 24, 2026Updated last month
- Single source file FBX loader☆1,269Feb 10, 2026Updated 2 months ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,269Updated this week
- Neural Network in Dx12/HLSL Shaders☆115May 13, 2025Updated 11 months ago
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆10,150Updated this week
- A tool for visualizing and communicating the errors in rendered images.☆615Nov 7, 2025Updated 5 months ago