cairnc / sat_blogLinks
Code to go along with Separating Axis Test blog
☆59Updated 4 months ago
Alternatives and similar repositories for sat_blog
Users that are interested in sat_blog are comparing it to the libraries listed below
Sorting:
- A GPU accelerated 2D vector graphics engine☆324Updated this week
- Portable 3D Real-Time Rendering Engine in C++☆119Updated this week
- GPU hardware for Signed Distance Fields☆54Updated last year
- A Modern C++ Wrapper for TensorFlow☆51Updated 6 months ago
- C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.☆74Updated 2 years ago
- 1D/2D/3D Hierarchical Spatial Hash Grid written in C☆79Updated last year
- My master's thesis about the topic "High-performance 2D graphics rendering on the CPU using sparse strips"☆139Updated 2 weeks ago
- Supplanting matrices with PGA in a forward 3D renderer.☆210Updated last year
- +256,000,000 points per plot, +60 Fps on shity laptop. Only limit is the size of your RAM.☆157Updated last week
- Small header library for triangular grids☆31Updated 3 years ago
- A cool visualization of all the math that powers 3D character animations.☆139Updated 3 years ago
- Surface Stable Fractal Dithering on Playdate☆38Updated 9 months ago
- A TUI for batch rendering Blender files☆61Updated 4 months ago
- A hockey shootout game with a custom game engine developed on Windows and released on Android☆54Updated 2 years ago
- A software portal rendering game engine☆57Updated 5 years ago
- Experiments with applying Fourier transofrms to various plane-filling curves and patterns☆66Updated 2 years ago
- Gloss3D - 3D Modeler for Linux and Windows☆34Updated 6 months ago
- An engine for easily creating virtual worlds☆132Updated this week
- A very fast and robust 64-bit PRNG with a minimum 2^64 period.☆148Updated 5 months ago
- GPU shallow water solver using the virtual pipes model using WebGPU☆93Updated 9 months ago
- A compute-based gaussian splatting rasterizer implemented in Godot☆166Updated last year
- A tiny, dependency-free computer vision library in C for embedded systems, drones, and robotics.☆638Updated 3 weeks ago
- Backup repo of the "Mystery of the blend article"☆57Updated 2 years ago
- A web app that generates code for efficiently approximating mathematical functions of one variable.☆98Updated last year
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆47Updated 2 years ago
- A graphics engine that executes entirely on the CPU☆224Updated last year
- A native GPU bytecode compiler for constructive solid geometry☆23Updated 6 years ago
- off the charts color quantization 🎨☆154Updated 5 months ago
- A software raytracing engine written in WebGPU☆353Updated 9 months ago
- Richard is gaining power☆198Updated 4 months ago