AIFanatic / three-nanite
An attempt at reproducing unreal nanite in threejs
☆422Updated 7 months ago
Alternatives and similar repositories for three-nanite:
Users that are interested in three-nanite are comparing it to the libraries listed below
- UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on bot…☆831Updated 6 months ago
- A software raytracing engine written in WebGPU☆326Updated 2 months ago
- Inspection debugger for WebGPU☆218Updated last month
- Code samples for 'WebGPU Unleashed: A Practical Tutorial'☆291Updated 8 months ago
- 🌊 The code for my volume rendering implementation in Three.js and GLSL.☆185Updated 7 months ago
- WebGPU tech demo showcasing various graphics techniques☆135Updated 2 months ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆271Updated this week
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆404Updated 2 months ago
- continuous level of detail mesh library☆264Updated last week
- Port of JoltPhysics to JavaScript using emscripten☆349Updated last week
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆252Updated 2 years ago
- 🦠 Slime mold simulation with WebGPU and TypeScript.☆155Updated 3 months ago
- A pure WASM based game engine/editor that aims to recreate the vibe of Flash games☆250Updated last year
- ☆181Updated last year
- ☆138Updated last year
- Open Image Denoise on the Web☆250Updated 2 months ago
- ☆179Updated last year
- WebGPU rendering experiments☆110Updated last year
- ☆50Updated 2 years ago
- Some helpers for webgpu☆232Updated this week
- 💡 Better lighting in three.js☆298Updated 2 years ago
- Realtime path tracing via WebGPU compute shaders☆113Updated last year
- A WebGPU Shading Language parser and reflection library for Javascript.☆212Updated this week
- ☆115Updated 9 months ago
- JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.☆315Updated last month
- Supplanting matrices with PGA in a forward 3D renderer.☆201Updated 8 months ago
- Open, extensible, small and simple behaviour-graph execution engine. Discord here: https://discord.gg/mrags8WyuH☆316Updated last year
- ☆223Updated 5 months ago
- Fast WebGPU 3d math library☆356Updated last month
- Web implementation of volumetric grids☆145Updated last year